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1024 x 1024 The Building

   (10 reviews)
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5 Screenshots

About This File

Friend has challenged me to make 1024x1024 wad, and thus Doomguy has been sent to clear out an important building and retrieve some very important keycards!


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Guest

  
This is clearly not a mapset, but a showcase of technical skills. As such: not 1 but 2* for the shown skills - 1 for the plain horrible gameplay = 1*. @ Author: leave the 1024x1024 concept and try to create something playable, because this is of little use.

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Guest

  
No..No..No..

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Zalewa

  
Quit this after witnessing copypasted rooms in E1M2. The enemies are also needlessly overpowered. Stupid WAD.

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Guest

  
Pleasant wad, nice boss :) fF

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Walter confetti

  
interesting map... a little cramped, but nice concept overall

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scifista42

  
I liked it. Short experience, but at least it didn't drag too much. Good use of ZDoom features. The boss fight was pretty cool, both challenging and kinda fair (you CAN dodge the projectiles), it's one of the better ones I've ever experienced, even though it takes place in a simple box room. I couldn't find a yellow card on the 2nd map. 4/5

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xnv

  
It's a short (you can finish it in about 30 minutes) mapset which is, well, not so good. First of all, it's cramped as hell. Fighting Knight in 64 wide corridors is no fun. Design is quite blocky and sometimes there's no design at all (vents in E1M2). Plasma marines or whatever they are called are annoying as heck. Final boss fight was impossible for me at second stage as red plasma balls seemed to bounce of the walls and I had no ammo halfway through the fight. 3/5 + 1 because first map.,, fcklmt

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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