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Doom 3 sounds

   (11 reviews)
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About This File

I present to you the Doom 3 sounds converted to work for Ultimate Doom, Doom II and Final Doom. Feel free to use my sound pack for any of your wads.


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Xane_MM

  
Y'know why this is rated this; Those awesome Doom 3 SQUEALING IMPS! One could argue the sounds seem out of place when you see Doom's sprites and hear the sounds playing when you're aware of the original sounds, but...hey, I love those imps squealing instead of sounding like camels!

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subject_119

  
Nice remplacements, deserves reskins :P

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cs99cjb

  
Seems like a good job but unfortunately it just reminded me how asthmatic-sounding most of the sounds in Doom 3 are. The plasma rifle doesn't so much scream as bleep, and even thing things that really should go "boom" (such as the super shotgun and barrels) don't. Not all of the sounds are replaced, presumably because they have no counterparts in Doom 3. Worth a try, but only as a curiosity.

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Guest

  
I just loved Doom 3 sounds and seeing the fact that you implented them in Doom 2 make my game more fun!

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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