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Doom 3 sounds

   (11 reviews)
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About This File

I present to you the Doom 3 sounds converted to work for Ultimate Doom, Doom II and Final Doom. Feel free to use my sound pack for any of your wads.


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Xane_MM

  
Y'know why this is rated this; Those awesome Doom 3 SQUEALING IMPS! One could argue the sounds seem out of place when you see Doom's sprites and hear the sounds playing when you're aware of the original sounds, but...hey, I love those imps squealing instead of sounding like camels!

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subject_119

  
Nice remplacements, deserves reskins :P

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cs99cjb

  
Seems like a good job but unfortunately it just reminded me how asthmatic-sounding most of the sounds in Doom 3 are. The plasma rifle doesn't so much scream as bleep, and even thing things that really should go "boom" (such as the super shotgun and barrels) don't. Not all of the sounds are replaced, presumably because they have no counterparts in Doom 3. Worth a try, but only as a curiosity.

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Guest

  
I just loved Doom 3 sounds and seeing the fact that you implented them in Doom 2 make my game more fun!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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