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Submerged Revenge

   (21 reviews)
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About This File

This is my first released wad, Submerged Revenge.

After the demonic invasion was over, you and your marine squad were sent home in a ship from Mars. While you were sleeping however, you wake up to see everyone dead, flooded corridors, and demonic howls that sound strangely familiar.

The demons had retaliated in desperation, and you have to get back into the action to save the rest of your squad.


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dead account

  
I rather play Brutal DOOM, Better than this crap

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I'd rather play a Ruba map. 0/5

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Guest

  
I doubt these 'Terry-wad' makers can do anything other than make realy poor maps. The 'demonic howls' are from the sane members of the doom comunity. The usual 0/5-vomit!

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Guest

  
The only true submerged revenge is if you fart on someone under the covers.Map?Oh,yeah.U gh.

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Guest

  
Terry

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mallo

  
I don't know how that went through because .wad's name is longer than 8 letters... Whatever. Terrywad.

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100% disrespectful Doom misuse of a terrywad author (Zander Morrow) who unstoppably persists in giving his own poopyshooties 5* (at time of writing 4 times in 7 votes) - which he dumbly denies. IOW: can be ignored safely. BTW there is no boss fight because the monster isn't awaked by the player, so one can pass while ignoring him. Even thát fails on this 'wad', which isn't even remotely his first one. /nofi, but it's just what it is

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Guest

  
Great boss fight! 5/5 -Marv

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Guest

  
Still a Terrywad.

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Guest

  
Legendary wad, great soundtrack, great mapping style! 5 stars!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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