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The Fall of Hell

   (9 reviews)
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4 Screenshots

About This File

Hell is nearly dead, and is down to its last soldiers. Finish them off and destroy hell, hopefully forever.


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cs99cjb

  
Three and a half minutes of fun although given the monsters' propensity for infighting a more accurate ending text might have been 'EVERY MONSTER IN HELL DEFEATED ITSELF'. What's all this about 'THE POWER THAT LAID IN HELL'? The power that laid what? A golden egg?

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Guest

  
A neat combat scenario with pleasing detail, sadly quite short and has problems in positioning, so monsters quite easily kill themselves.

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Guest

  
Not original, but it was a good moment. fF

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Guest

  
Hell is almost destroyed?How could you!Thanks to you,my mother in law has escaped.

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Obsidian

  
A small arena-type map where you fight a somewhat varied group of monsters followed by a Cyberdemon. A bit uninspired, but it's put together alright and there isn't anything glaringly wrong with it, so 3 stars. It'd be 2.5 if the rating system worked that way, so I rounded up. - Obsidian

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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