0effort

   (11 reviews)
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3 Screenshots

Author

Memfis

About This File

Another pretty easy and short level, inspired by Kama Sutra Map08.

Credits

Graphic makers, Lee Jackson for the track "Task Force" from Rise of the Triad, authors of things that inspired me, TL for his idea of putting "0" at the start of the filename and then coming up with something funny, Doomworld users for playing and commenting.

Base

New from scratch

Build Time

A couple of hours, maybe 5 or so (not consecutive)

Editors Used

GZDoom Builder, XWE

Bugs

I guess you can arch-vile jump out of the level if you want :-)




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GuyNamedErick

  • 3
  

For a map made in a couple hours, it's pretty fun and good. I love the design of the level overall and it is nice to play. My only negative is that it's short, like 5 minutes long. Now I have nothing against short maps, but feels kind of anti-climatic when you really start enjoying the wad only for it to end so quickly. Other than that, it's a good level and nice to play.

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joe-ilya

  • 5
  
Fun punk map.

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  • 3
  
Not bad 5-minutes map. Basic gameplay, but amusing.

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  • 3
  
Nice map :D keep it up! A little shot the map but its pretty exiting playing this map. I hope you make more maps.

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Zalewa

  • 3
  
Enable whitespace and indent your readme files with spaces, not tabs. That way you will avoid getting them all fucked up when displayed on different tab width settings. Map itself is quite good with continuous action and deserves 4 stars, but it's too short.

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Walter confetti

  • 3
  
funny map

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  • File Reviews

    • By galileo31dos01 · Posted
      Just did it on HMP/continuous/saves. It wasn't as bad as the popular opinions say. In fact, it has a lot of fun maps faithful to their titles, with nice visuals, good architecture and detailing. Monster placement isn't the most exciting thing but it holds its own. Some of the custom tunes were catchy. In general it gives what it promises. My favourite map is the twentieth, it gives some fun close encounters as well as Nobles vs. Cybers. Other maps like 05, 11, 15, 17, 21, 26 and 31 stood out as totally good, in my point of view. Then maps like 13 and 24 felt like better ideas than the originals in Doom 2, though the first one has a secret homage to the original Downtown, I'm not sure if this is "legal" since the maps are meant to be In Name Only. Anyway, there were also maps that I didn't enjoy that much. Map 07 would be better if much shorter and less lava floor. Map 14 has a lot of non-secret areas that could have been tagged as secrets perfectly. Map 19 is fine, if somewhat obscure, the dark hallways were really mazy but ok, at least there were no roaming archviles, and as it had a great final arena that can be twisted, I find this map mostly positive. Map 23 provides some fun with barrels but it also has no possible ways to return to previous sections once you get past them, and also archviles that never teleport in anywhere, why? I dunno. Map 27 has a sector problem where imps overlap a wall that is supposed to raise, making the map impossible to beat in vanilla unless cheating; it also has a SMM that has troubles to teleport in the central backyard, and disliked parts like the fake walls section and the path to the blue key, where there's a tiny horribly hidden switch. And finally the bonus one, map 34, which is horrible and impossible, so bad monster placement, so bad ammo placement, soooooooooo bad constructed, and the end is... like kmxexii stated in their review, avoid. The other maps I didn't specifically recall vary from ok to good. Next mission will be UV-pistol/fist starting, someday in the future.   Overall, I'll give this 6.5/10, which means I had fun with the wad, just not all the time.
    • By Nems · Posted
      So I found this to be a pretty fun megaWAD. It feels familiar to the OG Doom 2 IWAD while still being and doing its own original thing. <3 I didn't really encounter any issues with it other than a spot at the end of map 20 where something didn't lower to get to the exit but I straferan and jumped to get to it so it wasn't that big a deal to me.   Still worth a shot for those of you who are into megawad's like myself. :D
    • By felgro · Posted
      Most of the maps are very good to excellent, but's dragged down by some real turds - the last two and a few others. Don't let that deter you. It's still well worth a play.
    • By MysteriousHaruko · Posted
      I'm always ready for some revolution.

      For being serious now, it's one of those wads where you sit back, relax, get comfy and give blast through easy, simple maps. I rate this megawad only 4 stars, because map30 felt like a big joke (few rockects and map ends). 
    • By felgro · Posted
      Actually better than the 1 start review. A mindless shoot-em-up, which is basically we all like Doom.