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Before the Nightmare

   (90 reviews)

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About This File

The mastermind has perished at your hands, you have single-handedly fought your way through all of hell. Feeling like you're on top of the world you return to Command HQ, thinking you're ready for anything they can throw at you. They tell you to clear the demons out of Antarctic Bunker #54, seems easy enough. After all, you did just destroy hell itself. However, what you found in the bunker was an unspeakable evil, one far more powerful than demons themselves.

FEATURES: 32 Levels. New weapons to replace the old ones along with some extra weapons. Advanced ACS scripting. Cutscene driven storyline. Tons of new music Epic boss battles. And much more.


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Guest

  
TerryWad AVOID

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Guest

  
Trollwad, terywad, call it however you want... Waste of space on archives and a waste of a download. Don't know the background for current high rating, but I know I will from now one ignore large GZDoom wads if there is no info on them on forums like doomworld or zdoom one, or any sort of screens or gameplay vids available anywhere. Shame on people who are giving this a high ratings. You really had me hoping this is a proper GZDoom megawad and a really good one at that...

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Guest

  
What's with all the 5 star ratings on this piece of shit?

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Guest

  
shitty wad is shitty.

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Guest

  
Holy shit, this needs a damn Cacoward. This is some fine art.

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Guest

  
I've never seen anything this good in my life before. PERFECT wad and should get a cacoward defintively.

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Yuki Senmatsu

  
I may be in here but whatever. I dig terry wads anyways. One more thing, AH BUGGAH!

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Guest

  
trollin' ah!!! cover your asses yall! ~0/5

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Guest

  
Holy shit. -Target

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Canofbacon

  
One of the best WADs of 2015 for sure.

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Maz Hades

  
Fat ladies. 10/10

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Guest

  
My opinion on this megawad is that it's a wad of epic proportions. Aside of all the stuff regular doomworlders would hate with a wad, you can't say that it's complete shit. Some of the scenes are funny, some mysterious, and (a trait I don't like) some are just fillers. There's also the large assortment of weapons, a plentyful of monster kinds, detailed maps and a funny backstory to it. What else to say but 5/5?

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Guest

  
B4NM manages to capture the spirit of UACMN perfectly and happens to be far superior than Jack's fanmade sequel. -Doomguy 2000

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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