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Before the Nightmare

   (90 reviews)

Guest

About This File

The mastermind has perished at your hands, you have single-handedly fought your way through all of hell. Feeling like you're on top of the world you return to Command HQ, thinking you're ready for anything they can throw at you. They tell you to clear the demons out of Antarctic Bunker #54, seems easy enough. After all, you did just destroy hell itself. However, what you found in the bunker was an unspeakable evil, one far more powerful than demons themselves.

FEATURES: 32 Levels. New weapons to replace the old ones along with some extra weapons. Advanced ACS scripting. Cutscene driven storyline. Tons of new music Epic boss battles. And much more.


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Guest

  
fantastic. I hope that this will win a cacoward, just to spite the haters.

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Guest

  
best wad ever

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Guest

  
The storyline is epic, and consistent through the whole wad. Most wads don't even have a story that is explained with cutscenes, so this one stands out. I don't care what the others say, I love it!

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pcorf

  
This is a Crazy Terry WAD similar to UACMN. But this takes it to new extremes with those stupid rape jokes. Carnevil galore and oh, that final boss was crazy like an out of control Japanese video game. The Arena map (MAP20) was pretty funny. -PC

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Guest

  
WAD of the year 10/10

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Guest

  
It's 32 levels.

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Guest

  
30 level terrywad, I can't believe this exists.

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Guest

  
Forever a legend.

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Geraldo Flannigan

  
This has a wonderful adventurous appeal that is not very often in this community. I got pretty hard often too! So that's always plus.

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Guest

  
LLLLLLLLLLLLLLLLLLLL LLLLLLLLOVE IT

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Guest

  
To the guy who said "Waste of space on archives", you can go fuck yourself because you don't have the right to decide which WADs are a waste and which aren't. The archive is for every wad, be it serious or troll. As long as some people enjoy it, it's not a waste of space. As for the wad itself, it's pretty good but it has a tendency to be very, VERY hard. I often had to savescum and cheat my way through it. Still enjoyed it regardless.

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Guest

  
Yet another troll wad made by the GE kindergarten club, and co-author Nambona890 again gave his own work 5*. So this deserves the usual solid 0*. On-topic: this mapset is plain DooM misuse because made for provoking only, so ignore it if you think your time has even a slightly little bit of value. @ Squadallah: you didn't put effort in creating gameplay, but in annoying players. That is pathetic.

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Guest

  
^Bullshit. You beat one of the 'bosses' and then you get ass tickled. 35 maps of pure shit.

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Squadallah

  
Some things : "Bwaaaah it's trap wad - NO SIR it's beatable. - Bwaaaah it's like UACMN - Check out on google before downloading a wad. - Bwaaaaaaah Terry, automatic 0 stars - Did you ever pay attention to the mapping and effort put there and put your butthurt aside your judgement for once? " Damn, this deserves the jokewad of the year cacoward nothing less.

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mrthejoshmon

  
I actually enjoyed the shit outa this.

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Superluigieth1

  
this must have mockaward of the year

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Guest

  
around a year for Making crap like this? seriously that disappointing whatever get a life

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Guest

  
Weapons, good. maps, complex and hard but detailed. Music, nice choice. The WAD is pretty darn good, ignore the trolls down-voting this because it's terry styled. -1 star because no software compability. >:(

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Guest

  
Fuck off terry

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Guest

  
This one is really bad. Not because it's a terrywad but because it's nonplayable. Player magically supposed to know what to do to avoid traps. Trial&error is not an acceptable option because of long wait times due to unskippable cutscenes. Jokes are unfunny and the whole rape topic is kinda pointless. Who are you going to offend here? I bet tumblr&Doomworld has the smallest overlap imaginable. I wanted to play this but it became nextmapfest too soon. That being said, Ghosts of Pingfang is much worse.

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Guest

  
Stop That Shit Man

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Guest

  
I don't understand whats the deal with 5 star reviews, and I honestly don't care. This is another trap wad.

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Linkrulezall

  
That was actually pretty damn good for a terrywad. The environments looked good for the most part, the gameplay, while a bit over-reliant on RNG abuse in some spots, is also pretty good for a terrywad (albeit insanely difficult in some spots, especially later on). Even if you don't like terrywads, this is worth the download just for the music. Holy shit, this wad has an awesome soundtrack.

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Guest

  
For a TerryWAD, there's quite a bit of effort put into it. While it has quite a bit of trial and error, I found myself enjoying the weird, surreal experience that the devs brought me. While I understand that TerryWADs aren't everyone's cup of tea, I'd still recommend you at least try it up to MAP10 before actually voting. And please, go in with an open mind as opposed to joining the legions of drones that are voting it low just because of it's Terry theme and exterior.

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Guest

  
Dissapointing and as awful as UACMN 2

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  • File Reviews

    • By Mizuki_Jun10 · Posted
      It turned out to be a surprise for me because I didn't expect it to be such a fun level, when he said he wanted a lot of monsters in his level I didn't imagine that amount of monsters, but it was definitely fun.   I consider it a very good map, for its time, for a first map made by him, for a very humble map.   But overall I don't consider it a great or extraordinary experience, I don't see myself revisiting Crusher, but I can't call it Average because what he did is super interesting.   And it's a long level, which I also didn't expect, but to be more precise, the exploration is interesting, the layout was a little diverse, and the action on the map kept me focused and entertained, some rooms had poorly aligned textures and didn't seem to have been looked at at the last minute, which is a bit strange because he said he spent a lot of time developing the map, but I imagine why since at that time there wasn't an "Ultimate DOOM Builder" with automatic texture alignment, or maybe there was one automatic alignment?   And the maze everyone mentioned was annoying, yes I admit it lasted a lot longer than it should have, and I feel like it could have been shortened in Wad's release, it made the level feel longer than it is too, but I don't feel so much that the level it got worse because of it.   The positioning of enemies isn't that great, but they make you take cautious measures at times, but at times I was like... "It could be better..."   But that's it, it's a good level, it hasn't aged well, it could be better, but I feel like it would be unfair to call this level average, it's a level that I enjoyed, did things that weren't that common at the time, and seemed to use of resources that at the time many used wrongly, I don't feel like I wasted my time. I deserve to see more from the mapper.... (If he released something after that of course...)
    • By Mizuki_Jun10 · Posted
      Surprising even, one of the newest community maps out there, 1994, wow, but it's still a bad map, the encounters are interesting, the layout is the most superior aspect here, but it still doesn't support the technical errors that even for 1994 were already guaranteed by the original DOOM maps. Weird textures, lack of variety, lack of a more interesting design than platforms going down or going up in the dark, some moments were really fun like the dark cave itself, but the fun lasts very little, with spaces that are too tight, and a shallow exploration.
    • By Mizuki_Jun10 · Posted
      I love Quake, it's my favorite Shooter, and I totally forgive the lack of detail and technical refinement that Mapper concluded here, but I have to say that even though the map is still recognizable compared to the classic E1M1 from Quake... The map just doesn't have such a refined texturing, a good light variation, and many of the areas don't even carry the classic Quake identity, as the best example: The part where we get the Nailgun, there aren't even monsters and an encounter with Zombiemans in that room , there is very little positive to consider here unfortunately, but it was a bit fun in some parts. Either way, there are a lot of negative things that make it impossible to ignore while playing the level, a horrible map, how sad.
    • By Mizuki_Jun10 · Posted
      Normally I would define these two maps as maps with interesting premises whose execution does not positively complement the result, Chicken.wad has such a simple layout that it is disappointing at first sight, which keeps you at a higher height than Cyberdemons that you They wait in sectors that flash between dark and very light, I can only be direct in saying that although the battle between the Cyberdemons is fun, the map doesn't present you with anything other than that, and it is even impossible to cross the other side of the bridge endless to eliminate the rest of Cyberdemons. Completing Chicken (Even though Chicken doesn't have an exit on his map.).   Let's go to Gangstar.wad, you can see a somewhat open space, different from the previous experience, but with the classic theme of a UAC warehouse style E2M2 from DOOM, but the boxes here are a little distorted? (Perhaps spacetime begged the mappers not to finish the maps so it distorted the map space causing this visual curse.) As much as the open spaces of the map are fun to navigate, the fun is short-lived with several of the structures being distorted. carrying with them ill-adjusted texturing. Clearly a superior map to the previous one, but unfortunately still poor, the repetitiveness of the texturing, plus a bland design and several other missing details, make this map yet another disappointment unfortunately.   The verdict is that both maps are completely disposable, I would love for the mappers to continue with their work after such complicated work, so they would at least be able to build more and improve the quality of their design work.
    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
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