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World of Anarchy

   (5 reviews)
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About This File

Here's a generic deathmatch wad i made from months of procrastination. It's actually a representation of how today's deathmatch wads look, missing that good old fragtastic feeling. This level may or may not be an exception, i'll let you be the judge of that. It features many corridors, rarely hidden ones. Oh, and as always, you MUST use skulltag data and actors for it to work properly. Unless you wanna see a bunch of missing textures and actors.


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Guest

  
^Wrong. The trap activates when there are more than two people inside. @ Author: Improvements here and there from your last 'demo' wad, however you still need work. It's a shame your talent is wasted in this theme. Solid.

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TerryWADArchive

  
^^The trap must be activated manually via the "Puke" command

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Guest

  
I'll give it 2 for variations, not anymore because of the traps nor the stupid design.

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Guest

  
why is this on terrywads? It don't have trap from what I've played it... good map, too OP at points, 4/5

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Guest

  
Meh, it's good, but not that good. I don't get the metaphor tho, either you've played shitty deathmatches or some other reason. Otherwise this is average. I would have added another star dor the (weird) boss fight, but it's too hard on the multiplayer because of desync. 6/10 -Masked Shredder, 2015

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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