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Hospital of Horrors

   (11 reviews)
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3 Screenshots

About This File

It was another demonic outbreak. Many cities had fallen. Forces of hell had wiped out 50% of population of the USA. There is a hospital located on the Grimes Street. When the invasion started, many scientists began studying the corpses of demons in order to find their weaknesses. One day all goes wrong and hospital is overrun. The most of people inside are slain or zombified. You must investigate the hospital in order to make it safe again.


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Guest

  
Pretty good map, just a bit too dark and the textures get a bit repetitive. 7.5/10

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Zalewa

  
Plain and flat - no floor level variation. Some detailing. Random monster placement. Low difficulty. Meh.

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Guest

  
This map really does feely like a 90's map. There's weird texture usage and it's very dark. It would actually fit in if it were in episode 2 of Doom 1.

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Guest

  
Quite amateurish map. Simple map layout (mostly just corridors with very simple, isolated rooms), simple architecture, totally useless decoration, non-blocking walls, too much darkness + spectres, etcetera. All-over it has too many flaws of a typical 1994 map. 1* because the awful gameplay sadly didn't give even a tiny little bit of fun. BTW nofi, it is ok to disagree, but 5* legendary is imho absurd and misleading.

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scifista42

  
Way too blocky architecture, too flat gameplay, too much monster meat, too little ammo at the beginning, too much uniform darkness without light contrast, and rather ugly visuals despite the fact that there was effort put into detailing. 2/5

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Guest

  
Not bad.

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Guest

  
Really good map.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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