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Celestial Site

   (19 reviews)
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4 Screenshots

About This File

My map for the Realm667's DooMJA-VU Competition =)


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Guest

  
Needlessly complex, unfairly balanced, almost unplayable. Potential from author in the future but not yet. - The Big Robb * Played with BD Sperglord edition

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Guest

  
Impressive! Only better if there were more levels. This is pretty good

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roadworx

  
This is an awesome map! Is a bit cramped, though.

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Guest

  
Sort-of inner spaceship / plant / tech mine map. Shown technical skills: 4*. Map layout: 3* with too many rectangular areas & narrow corridors. Decoration & ambiance: 3.5-4*. But now the problem: gameplay is primitive and repetitive thus predictable and dull to the max. Monster placement is about as cheap as possible with f.e. the usual popups. Overall playing it gave no fun due to its lack of variation. Author shows promise but might consider using beta testers. 3* as encouragement.

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Guest

  
Impressive effort for a first map, considering the size of it, almost ridiculous detail-work and amount of cool Zdoom tricks you used. So, 4 star rating on account of all that combined. Gameplay, on the other hand... I fully agree with two previous comments in that regard. I hope you will keep mapping, and put more effort into gameplay balancing next time!

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Guest

  
Very detailed, and it is nice to see GZDoom features being used in a way that enhances level design rather that purely for aeshetics - so +1 for usage of 3D floors (altho, at this point i am becoming more and more happy to see a serious wad that uses GZDoom features in ANY WAY:( ). Sadly, map is too cramped, traps sometimes too cheap, enemies too hard hitting and healing items to few. Result: slow, unnecessarily frustrating map.

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scifista42

  
Hmm... Awe-inspiring usage of detail and textures, but the gameplay is too monotonous and one-sided. Too cramped areas that impede player's movement, monsters have way too much health (making them overpowered) and combat consists of peekaboo shot-and-pop style, again and again for too long time. Also, due to horrendous random ambushes, the challenge is harsh and sometimes unfair, while tedious for the rest of time. 3/5, and I'd rate lower if it wasn't for the great visual aspect.

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Guest

  
Looks awesome, but design is awkward to navigate around. Not enough space. Too many uses of enemy teleportation spawning. Gave up 5 minutes in due to lack of ammo/weapons/health. Mapper has a lot of potential though. *Played with BD Sperglord - The Big Robb)

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Pure Hellspawn

  
if you play this be prepared for some very high quality stuff. this is a really good map.

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Guest

  
Wow... Very very large and well did map, awesome gameplay and very entertainment. Please, do more maps!

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Guest

  
A very large map,nice looking,good gameplay.Would like to se more from this mapper.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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