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Celestial Site

   (20 reviews)
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4 Screenshots

About This File

My map for the Realm667's DooMJA-VU Competition =)


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Argenteo

  

Cool detailing and tricks but some problems with the gameplay and monster placement. For a first map it's very impressive. Maybe more space, less big monsters and some outdoor areas.

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Guest

  
Needlessly complex, unfairly balanced, almost unplayable. Potential from author in the future but not yet. - The Big Robb * Played with BD Sperglord edition

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Guest

  
Impressive! Only better if there were more levels. This is pretty good

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roadworx

  
This is an awesome map! Is a bit cramped, though.

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Guest

  
Sort-of inner spaceship / plant / tech mine map. Shown technical skills: 4*. Map layout: 3* with too many rectangular areas & narrow corridors. Decoration & ambiance: 3.5-4*. But now the problem: gameplay is primitive and repetitive thus predictable and dull to the max. Monster placement is about as cheap as possible with f.e. the usual popups. Overall playing it gave no fun due to its lack of variation. Author shows promise but might consider using beta testers. 3* as encouragement.

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Guest

  
Impressive effort for a first map, considering the size of it, almost ridiculous detail-work and amount of cool Zdoom tricks you used. So, 4 star rating on account of all that combined. Gameplay, on the other hand... I fully agree with two previous comments in that regard. I hope you will keep mapping, and put more effort into gameplay balancing next time!

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Guest

  
Very detailed, and it is nice to see GZDoom features being used in a way that enhances level design rather that purely for aeshetics - so +1 for usage of 3D floors (altho, at this point i am becoming more and more happy to see a serious wad that uses GZDoom features in ANY WAY:( ). Sadly, map is too cramped, traps sometimes too cheap, enemies too hard hitting and healing items to few. Result: slow, unnecessarily frustrating map.

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scifista42

  
Hmm... Awe-inspiring usage of detail and textures, but the gameplay is too monotonous and one-sided. Too cramped areas that impede player's movement, monsters have way too much health (making them overpowered) and combat consists of peekaboo shot-and-pop style, again and again for too long time. Also, due to horrendous random ambushes, the challenge is harsh and sometimes unfair, while tedious for the rest of time. 3/5, and I'd rate lower if it wasn't for the great visual aspect.

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Guest

  
Looks awesome, but design is awkward to navigate around. Not enough space. Too many uses of enemy teleportation spawning. Gave up 5 minutes in due to lack of ammo/weapons/health. Mapper has a lot of potential though. *Played with BD Sperglord - The Big Robb)

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Pure Hellspawn

  
if you play this be prepared for some very high quality stuff. this is a really good map.

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Guest

  
Wow... Very very large and well did map, awesome gameplay and very entertainment. Please, do more maps!

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Guest

  
A very large map,nice looking,good gameplay.Would like to se more from this mapper.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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