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CastleTech

   (7 reviews)
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3 Screenshots

About This File

A medium sized map featuring an outdoor castle based theme and interior tech based theme. Takes about 6 minutes to complete. This Is the second map I've ever created and I hope to create many more in the future.


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Guest

  
There are so many amazing traps. Get ready for suprizing!

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Guest

  
A good quick romp. Visuals are simple but nice (I especially like the design of the exterior hub area), and the combat's punchy without being too overwhelming.

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Zalewa

  
I don't really see any castle in this map. Visual design, as well as layout is basic, but not horribly so. Nevertheless, this is an unchallenging and ugly map with ugly texturing. I'm torn between 2 stars and 1 star here.

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nxGangrel

  
Neat little concept. Level was pretty easy with the exception of the trap at the end. But overall fun to play.

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Guest

  
Short but not bad 5-minutes minicastle map. Given its size, layout is varying. Texture use is spare but consistent, decoration fits, and overall ambiance is a bit oldfashioned but besides that, good. Gameplay @ UV is simple but has some nice traps. Monsters are, besides two revs, all low-tier, which works. For a level as short as this, there are too many locked-in-a-room traps, which make gameplay repetitive. Overall 3*, but author shows potential.

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Guest

  
Basic late-90s style level, with a couple of forced ambushes and poorly placed medkits. Would be okay as the first level of an episode.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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