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Crumpets

   (31 reviews)
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5 Screenshots

About This File

Crumpets is a set of 9 bite-size boom-compatible maps, designed to be played from pistol start. The levels are small, typically 50-100 monsters a piece, and loosely follow a plutonia / marble-ruins aesthetic. UV is designed for experts, so I encourage most players to start off on HMP.


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Kingpin3

  
A mini Sunlust at "congestion" format, hum..! :) +++

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Spectre01

  
Great hard wad without any slaughter maps.

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Guest

  
Cacoward Stuff

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Guest

  
Avery good wad indeed!

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Guest

  
a littlebit hard..but excellent!

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Guest

  
Ribbiks proves yet again his mapping prowess. As always, excellent design and monster placement is the order of the day. In fact this may well be my favourite wad from Ribbiks so far. Very recommended, a must play. 5 stars. -TRRobin.

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Guest

  
I thoughts these were excellent. Well made, tough but just the right side of do-able ( eventually ) Many thanks

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Guest

  
p smexy sir ribbits does it again - Marcaek

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ReFracture

  
Enjoyed thoroughly.

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kraflab

  
pretty solid balance. the nonlinearity gives the player a lot of freedom at times, but can also lead to high variation in difficulty. hard but doable, and short enough that no bad taste stays for long.

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NuMetalManiak

  
lovely (excepting MAP09)

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Guest

  
Impressive visuals, but the gameplay is IMHO awful. All those snipers and totally predictable sudden monster popups (which BTW including placing cybies, are the three most lazy ways to make a level harder) indeed make UV hard, but hard and attractive are two completely different concepts. IMHO the monster placement totally ruins the adventure. 5* for the visuals and 1* for the gameplay make 3* overall...

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Guest

  
Fantastico

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franckFRAG

  
Nice "slaughter puzzle map" while waiting Sunlust :) fF.

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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