Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

UAC Secret

   (16 reviews)
Sign in to follow this  

9 Screenshots

About This File

Arrival on the UAC secret base. Secrets of which you're about to uncover. WAD version V.1.2.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zalewa

  
A "realistic" map set in a prison that's also fun to play. Nice outdoor areas with plenty of greenery that unfortunately kill the software renderer. Gameplay is fine, maybe the pairing of cacodemon and pain elemental gets tiring after a while, but I have no other remarks. Fun to explore.

Share this review


Link to review
Guest

  
Loved it! 5/5

Share this review


Link to review
Guest

  
Worth playing, but by no means among the best stuff Lainos has produced.

Share this review


Link to review
Memfis

  
Visually very pleasant, with creative details everywhere, good soundtrack and a layout that is imo fun to explore and "figure out". I agree the gameplay isn't the best but it was OK for me.

Share this review


Link to review
Guest

  
Typical Lainos map: stunning visuals, but absolutely hopeless gameplay. @ UV it looks like the monster placement is done while being totally uninterested in the effects on the gameplay... It's such a pity, this guy really should cooperate with others, where he would do the visuals - and leave aspects like map layout and gameplan for the other(s). That might result in top maps. BTW can be finished without getting the yellow key.

Share this review


Link to review
Guest

  
Eh... It's large, non-linear and obviously a result of much effort. I just didn't find it all that fun to play nor all that good looking to be honest, visuals generally look unpolished and map lacks memorable aesthetics. music is also poor fit IMO

Share this review


Link to review
Guest

  
The most fun level in years. Non-linear without being disorienting and full of, well, secrets; not only many items and all weapons but alternate passageways and two ways to get an optional key. Does not use Doom 2 enemies in the most annoying ways possible like many levels. Has a very heavy use of vegetation sprites outdoors, so some parts can be sluggish on older computers.

Share this review


Link to review
  • File Reviews

    • By Gottfried · Posted
      Imagine whole WAD like this :o Very nice, I loved the layout, how they used virtually all options doom offer for floored levels, event triggers, lightning, new monsters (especially phasing ones) and even freeze gun. 9.5/10.
    • By Argenteo · Posted
      Short and sweet fun map from one of the authors of the Serenity Trilogy. Love the starting room. Cute midi.
    • By Ofisil · Posted
      A fantastic, single-level wad. Levels that last quite long, or have more than 200 enemies are usually a no-no for me, but Total Control manages to remain interesting throughout, keeping u on your toes with limited ammo (initially) and even less health items, in a map that's full of hitscanners, and plenty of darkness. The atmosphere is top notch and goes hand to hand with the D64 SFX. The detailing is fantastic (tekbase lovers will love what's in store), but isn't the focus. The gameplay is, which is basically some great, survival-style Doom fun.   Plus, great use of limited spaces, that rarely feel unfair, and very good use of enemies that are usually handled in a very bad way (Revs, and Chainguys). Minus one star for the simple reason that it kind of overstays its welcome, and sort of becomes predictable after exploring more than - the quite large - 50% of the map.
    • By Gottfried · Posted
      At the beginning, it goes by nice curve, later on, though, it feels twice as restart - after 2-3 maps that can be actually done wholly just using chainsaw quickly comes run-through-only map 24 (unless you are Doom god, you will not get 100% kills no matter how much you utilize infighting, which is huge shame for otherwise maybe the most beautiful map of the pack. To me it feels like author took maybe hundreds of hours of hard work and then trashed it straight into the bin). Overall, I must praise rather detailed designed of maps - there are lot of nice small features and you feel that authors put really lot of work and thoughts into most of them. Nice escalation to ending to it, nothing too crazy combat-wise, but well-done balance, I loves dark demon caves for instance..
      Overall, rather enjoyable WAD, but would play second time maybe few levels.
    • By NaMcOJR · Posted
      I have really enjoyed playing MOTM, it features very nice traps, with a good difficulty level and great graphics/environment. Well placed ammo which makes it balanced against some harder fights. Overall very well done.
×