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UAC Secret

   (16 reviews)
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9 Screenshots

About This File

Arrival on the UAC secret base. Secrets of which you're about to uncover. WAD version V.1.2.


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Zalewa

  
A "realistic" map set in a prison that's also fun to play. Nice outdoor areas with plenty of greenery that unfortunately kill the software renderer. Gameplay is fine, maybe the pairing of cacodemon and pain elemental gets tiring after a while, but I have no other remarks. Fun to explore.

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Guest

  
Loved it! 5/5

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Guest

  
Worth playing, but by no means among the best stuff Lainos has produced.

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Memfis

  
Visually very pleasant, with creative details everywhere, good soundtrack and a layout that is imo fun to explore and "figure out". I agree the gameplay isn't the best but it was OK for me.

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Guest

  
Typical Lainos map: stunning visuals, but absolutely hopeless gameplay. @ UV it looks like the monster placement is done while being totally uninterested in the effects on the gameplay... It's such a pity, this guy really should cooperate with others, where he would do the visuals - and leave aspects like map layout and gameplan for the other(s). That might result in top maps. BTW can be finished without getting the yellow key.

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Guest

  
Eh... It's large, non-linear and obviously a result of much effort. I just didn't find it all that fun to play nor all that good looking to be honest, visuals generally look unpolished and map lacks memorable aesthetics. music is also poor fit IMO

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Guest

  
The most fun level in years. Non-linear without being disorienting and full of, well, secrets; not only many items and all weapons but alternate passageways and two ways to get an optional key. Does not use Doom 2 enemies in the most annoying ways possible like many levels. Has a very heavy use of vegetation sprites outdoors, so some parts can be sluggish on older computers.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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