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Kill 'em All (Yes, i got it from MetallicA)

   (2 reviews)
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DOOM level with alot of enemies, and windy stairs.


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Meril

  

Map is for Doom 1, and is looking good (for 1995). But this map is extremely crampy. Corridors and rooms are small and narrow, enemies are packed tightly. It could be challanging, but there's so crampy that they aren't effective at all. Fighting 2 barons in arena sized like matchbox isn't pleasant experience... Overall: graphic 4/5, gameplay 1.5/5

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Unknown date

  
This had promise, but the problem is that it's much too cramped - if it was scaled up by 25% it might have been an unexceptional retro level. It has a certain amount of detail and competence, but in its current form it's just aggravating to play, and looks ugly. You fight 65 mostly weak monsters in a dungeon. Lots of health and ammo, which you don't really need. Seems to be the author's only single-player level; he also did a couple of DM maps.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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