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The Canyon

   (9 reviews)
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4 Screenshots

About This File

A large open world level with some claustrophobic caves and tunnel systems. The level revolves around the inner workings of a bunker nestled deep in the cave systems. Several other unnerving things seem to be going on as well. My first doom level. Requires Gothic99


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Csonicgo

  
The incompetence it takes to make a map this fucked deserves a medal. It requires all the IWADs to be loaded in a certain order, THEN gothic99.wad, THEN the map. Bravo. 5 solid white stars!

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Guest

  
"Several other unnerving things seem to be going on as well" - Yes, in the author's head. In addition to what was mentioned earlier about layout and enemy placement, it is missing several textures included in Gothic 99 (hence the "requires Gothic99" in the description) yet loading it with Gothic 99 produces the same missing textures and error messages.

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Walter confetti

  
It could be cool if it wasn't so badly broken...

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Guest

  
Awful layout, ugly texture use, very poor ambiance, and gameplay based on stealth monsters + far away snipers. Overall this level earns 1 star for the effort only, because there isn't more to appreciate. @ Author: you might seriously consider using beta testers in an early stadium, because this is simply a waste of effort.

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Guest

  
Level structure and enemy placement are poor. It's unplayable.

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Guest

  
Pretty goddamn disappointing.

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roadworx

  
This map is more or less a bunch of narrow canyons that leads wide, open spaces. The enemy placement is absolutely horrid (Dozens of spectres in an open space is NOT FUN!) and there are tons of misaligned and out of place textures. I'm sorry, but this level really isn't all that great.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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