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Archaeologists Nightmare

   (6 reviews)
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3 Screenshots

About This File

Members of an archaeology team disappeared working on a remote ruins site in south america. Its your job to find out what's happening. Reports also indicate a militant nazi presence in the area.


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Guest

  
Boring layout, simple texture use. Totally uninteresting gameplay is severely based on fake walls, and if you don't find the computer map in the beginning, you'll presumably won't play this level out. Seriously, this is even worse than The Canyon. 1* for the effort, but it's an absolute WOT.

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Walter confetti

  
Same as "The canyon", another pretty broken map

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Guest

  
A "militant nazi" presence? I see the reports came from the Department of Redundancy Department. Two secrets at the beginning, very close to each other, each have a computer map. Both of them are easier to find than the way forward, which is opened by a timed switch behind an illusory wall, a device that is overused in this level beyond jokewad standards. One will struggle to say something at all positive about this level, such as "at least there were no stealth monsters". And then...

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roadworx

  
There are lighting and texture glitches all around, and many required secrets. Also, the "Nazi presence" really shouldn't be in a level like this.

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Guest

  
The map looks good, but the play is bad. Just-in-time puzzles are bad for games and for real life. sorry, bro. ~1/5

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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