Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

John E Death 5 (DOOM2)

   (5 reviews)
Sign in to follow this  


2 Screenshots

About This File

This one is based on a layout started by Mickey... Good for death- match. A few good surprises...

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



I honestly see a decline in this saga of WAD's, we start with 3 and end with 5 which is honestly a little more fun than 4 because I simply used the Flashlight mod since Light is usually a common problem in Doom maps for some reason


but if I hadn't had the flashlight this is definitely the worst in the series since it feels like they did it as soon as Doom 2 came out and they had never modded in their life except for this map


but still, funny Wolfenstein bad guys appear in this WAD so... 100/10 I need another one of these

Share this review

Link to review
Walter confetti


Not a bad map, maybe a little more bland from the previous level in the series, but is still a cool map.

Share this review

Link to review
Bad King John

Playable, no bugs, but not very exciting. Looks old. Brightly lit, high, bland rooms too large for the monsters plus a few dark passages. Some poor texture matches (even a mix of LAVA2 and RROCK5) in the same lava pool!). Took me 25 minutes single player at UV. Probably better for DM.

Share this review

Link to review

This is an old map and it shows. It's not the worst one out there, but it still lacks a lot in regards to room structure and visuals. There's some useless backtracking too. I'd skip it.

Share this review

Link to review

Meh at best.

Share this review

Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.