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Assault on Castle Wolfenstein

   (7 reviews)
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About This File

For more Doom 2 levels and other horror-themed entertainment products visit http://www.innerdemonentertainment.com/
Based on the id classic, “Wolfenstein 3D.” Stein.wad takes place during the 1940’s in an alternate reality in which clandestine research efforts and appeals to ancient, evil deities are about to give Germany an overwhelming advantage in World War II. This series includes period-accurate imagery and design elements relating to the setting and theme. Anyone who may be offended by the theme or images used in the series should refrain from playing it. The story is as follows…
In May, 1943, British intelligence received credible information regarding a German research facility at a remote castle named “Wolfenstein.” Not much is known about the nature of the research done there, but rumors abound. Some think powerful new weapons are being developed there. Others think that doctors use the fortress to conduct experiments on human subjects – using surgeries, drugs, or both – to engineer the perfect soldier: larger, stronger warriors who can go days or even weeks without sleep.
Little is known of the Commandant of Wolfenstein’s forces. He is said to hold frequent staff meetings. The meeting times, locations, topics, and members are all kept secret from those not attending. Even the lower officers consider the Commandant rather mysterious, if not a bit eerie. He is never seen in person by anyone other than his closest advisors, who relay his orders. Due to the isolated environment and the secretive nature of the facility, it seems possible that the Commandant may be distancing himself from the central command in Berlin and becoming something of a cult figure within the castle. As the top covert operative and intelligence agent in the United States, the Allies have asked you to infiltrate the castle, determine the nature of the facility there, and report back to our operatives in Europe for extraction. You are cleared to use your firearm at your discretion. Remember, this operation will turn the tide of the war.
Fans of the AD&D classic, Eye of the Beholder 2 (PC), may recognize a part of the third map.


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Guest

  
I actually enjoyed this although it felt like to me there needed to be a few more levels and different types of Nazis and should've have ww2 weaponry 5 levels just made it felt like it was ended to quickly but other than that.

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Zalewa

  
Mazes, nazis, mazes, bland visuals, mazes, swastikas, mazes. Shows some creativity and technical knowledge to build technically correct levels so doesn't deserve a zero, but is still a waste of time.

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Guest

  
Creative idea and fun to play, but seems like it really could have been tested better (useless secret in the first level, excessive supplies in the fifth, a lot of unusually easy combat).

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Guest

  
bleh, it's kinda cool. i understand the need for walkthru walls, but it could be hell when a demon steps up and bites your face off! ~1/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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