Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Home Invasion

   (4 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

For more Doom 2 levels and other horror-themed entertainment products visit http://www.innerdemonentertainment.com/
Your town is mostly evacuated. Those crazy enough to stay have perished, except you… so far. The last local news broadcasts warned of packs of wild animals, or perhaps some other creatures, swiftly descending on the city. The invading hordes have finally made it to your neighborhood. The barricades that you and the neighbors set up in the street barely slowed the advance of the monsters. Seeing this, you grabbed your pistol and shotgun for safety and hid in the attic, waiting for the swarm of beastly creatures to wreak their havoc and move on. Unfortunately, some have stayed, using your house as a base. Their numbers would have made a straight-on fight impossible, but maybe if you surprise them... They don’t seem to have any intention of leaving, and you can’t live in the attic forever. It’s time to fight back and reclaim your house and your neighborhood!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
A bland, badly-textured, oddly-proportioned house that at least plays okay. Not great, but okay. It looks like a nineties level and not a particularly detailed one at that. I'm not sure if this is a deliberate spoof or not- the documentation seems awfully pretentious and contains a glaring arithmetic error.

Share this review


Link to review
Guest

  
Two small, very simple mid-nineties style levels with ten enemies in the first level and a pointless secret in the second.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×