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Amnesia

   (9 reviews)
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About This File

You wake up. you feel a huge gash on your head and a bullet wound in your chest. Picking yourself off the ground, you see corpses hanging from chains. You do not know where you are. As a matter of fact, you do not even remember your own name! you have no memory of what happened before you were knocked out or anything before that. As you try to remember, you notice a shotgun in the middle of the floor. "I guess it's time to find my way out of here."

This is my very first level made in Doombuilder, I spent about 5 days on it and made sure to put as much detail as possible in it. This map may be later updated or altered. Please do not criticize, as this is my FIRST map ever made. Play with Doom 2 IWAD. Gameplay requires crouch.


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Zalewa

  
This level has an atmosphere of a very strange dream. No idea if this was the intended idea, but this level lacks in every aspect and has many technical errors. At least it's beatable. Come on, you can do better with ZDoom :)

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Guest

  
Oh my god, 1 star.

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Guest

  
Small map. Very simple layout, spare texture use, lots of things as decoration. Hopeless gameplay misses a leitmotiv. Overall: not good enough for being meh + .5 as encouragement because it is a first map = very small 2*.

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Guest

  
Mediocre 1995 style map with a 10mb music lump that made me cringe it was so bad! Da kids 'aint cool. 1.5/5

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Guest

  
A bunch of square rooms with clustered enemies, FLStudio little tune as original soundtrack, spamming corpses as detailing...

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Guest

  
I thinking the crouching thing was cool, but overused. For a first map, it's definitely good! I got quite bored though, and didn't really play until after I killed the archvile after the yellow key room. Also, if you dont want criticisms, you probably shouldn't be making your maps available publicly.

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  • File Reviews

    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
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