Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Dime Birthday Level Collection

   (13 reviews)
Sign in to follow this  

Guest

10 Screenshots

About This File

Twelve levels designed for the 25th birthday of Doom speedrunner Dime! The restrictions given to the designers were:

- Boom compatibility (a.k.a. PrBoom+ -complevel 9) - No green or blue armor - Maximum 75 monsters - In the style of scythe map 22-24 gameplay (texture use is up to [one]self) - Must [have] a BFG, but only a maximum of 200 cells in the map INCLUDING BFG pickup.

All levels were played by Dime on his Twitch channel. He wrote on Doomworld afterward that "From Melbourne streets, to green scythe, to near impossible maps it was all a blast." Said "near impossible map" is included as MAP32 and cannot be reached in normal gameplay; you must warp to that level to play it.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Demonologist

  
For a collection of birthday maps, this one is actually good. Some ehh maps (oh look, joe-ilya, the best mapper of all time, graces us with yet another divine creation; and there's also clearly offensive and crass trollmap that is 32), but also some nice and competent ones, given the gameplay-related restrictions. And kudos to Breezeep for competent Valiant ripoff, heh.

Share this review


Link to review
Zalewa

  
Great WAD. Good looking levels and very challenging gameplay. It's borderline on slaughterfest, but it maintains a fair level and always gives you room to manuever. Well done, everyone.

Share this review


Link to review
Guest

  
Well deserver 5 stars.

Share this review


Link to review
NuMetalManiak

  
better than joebdn.wad. first few maps have really hard ass gameplay but the later maps make it better.

Share this review


Link to review
Guest

  
Thoroughly enjoyed it and would happily play more maps in this vein. Short, sweet, and action-packed with a nice sprinkling of visuals too. Recommended. -TRRobin.

Share this review


Link to review
  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
×