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Innocence: The New Technology

   (19 reviews)
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5 Screenshots

About This File

A 9 level wad for Doom II. This is a project by Team DIS; made up of Jazzmaster, Jimmy, PRIMEVAL and Blindspot Software. This mapset was done in the spirit of TNT: Evilution.

Mapper Credits Map 1-2: Jazzmaster Map 3: PRIMEVAL, Jazzmaster MAP 4-6: Jazzmaster MAP 7: Jimmy MAP 8: Jazzmaster MAP 9: Blindspot Software, Jazzmaster


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Gallic00

  

Another good mapset.  Maps were slightly larger than the previous innocences.

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NuMetalManiak

  
that was cool

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Guest

  
3 stars.

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Guest

  
The ratings above mine are honestly WAY too high. I dunno if these are all bros giving their friends a pat on the back or what, but most of these maps are pretty average. There's nothing too hideous here, and the gameplay is ok, but I see a lot of 5-star ratings being given for a wad that isn't even in the same universe as a truly legendary wad(AV, Eternal DOOM, etc.). 3/5 stars.

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Guest

  
First of all, I suspect an error in the text file. The author for Map07 was not given, don't know if this was an accident or not, but looking at the design it seems quite clear a different author made Map07. I bet Map07 was Jimmy's, not Map08 as the text file claims. Anyways, the maps are all decent (3-3.5 star material) but Map07 is excellent and bumps the score up to 4. Worth looking into overall, and definitely you don't want to miss Map07.

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Guest

  
I enjoyed the other previous entries so I knew this had to be good. I wasn't disappointed in the least. Hope to see another one of these soon.

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Guest

  
Splendid work chaps. Would be very eager to play more from your team, bravo! 5 stars from me. -TRRobin.

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Guest

  
wow, just wow! great to see zdoom effects in mostly OS theme maps. This whole thing is a blast.

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Guest

  
Works for me.

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Guest

  
Almost TNT's!

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Guest

  
Wow this stuff is impressive. It's clear a lot of hard work went into this. Download and see for yourself.

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Doomkid

  
Simply put, this is awesome.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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