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Doomkid's Duelzones!

   (12 reviews)
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13 Screenshots

About This File

Here we have 7 duel maps which I've worked very hard on perfecting. I know it's a bit less than my previous releases, but the lesson here is quality over quantity! The texturing is cleaner than my old stuff, but more importantly, the item and weapon placement is FAR superior. These are designed to be true skilltesters - You'll have to know exactly what weapon to use and when to defeat your foes, and use of enviromental cover is crucial to victory. Simply put, I went in with a "designed for tournament use" mentality. A big thankyou to MrCrispy, Decay, Ru5tK1ng, The_Miano and a few other beauties out there for your critiques and advice while constucting this set. It's because of your input that these turned out nicely, rather than just another "king of the items" DK_DM mapset.


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Canofbacon

  
good stuff

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dg93

  
Fun maps! I enjoyed play-testing these :)

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Argent Agent

  
I remember this from testing on Zandronum. Some good content here for dueling (maybe even 2v2 Team Deathmatch) and some good times from that testing. -ArgentAgent

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Guest

  
i had a lot of fun playing these maps on a ZDS a while back. Great for FFA, not just duel.

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Guest

  
A much better attempt at duel/dm maps than previous endeavors, a great New School/Old School set. Only a few parts are kind of meh, and the texturing at this point is really meh, but overall still a good set.

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Guest

  
Well balanced duel maps with an oldschool kind of feel. Map06 was the best. Well done

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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