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Abyssal Speedmapping Sessions: Session 19

   (16 reviews)
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About This File

17 maps made during the nineteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from, this time requests from people who had birthdays in May:

- Map should feature bridges (Dime) - Lots of 20% damaging floors (Sector action 16) (Obsidian) - All weapons are on pedestals that are lowered by switch (Pinchy)

AD_79, Walter Confalonieri, scifista42, TheMionicDonut, SavageCorona, an_mutt, 4shockblast, Breezeep and Jimmy used the Alfonzo treatment.


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NuMetalManiak

  
concept wads are fun on occasion but this wasn't even close. also Dragonforce is terrible.

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Zalewa

  
Good but frustrating map set. Don't play the maps starting with pistol only. Carry over your guns. MAP01 is the weakest one in the WAD, apart from MAP32 which is a joke.

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Guest

  
Voting 4 stars on this WAD that I contributed to because there are some "pretty darn good" maps in here (that aren't my own), I think that's fair. Don't expect megawad quality by any means, but expect reasonably good quality for maps made in a matter of hours.

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AD_79

  
reminder that there are some good maps in this, anyone who votes down just because "speedmaps" can go fuck themselves. Rate the quality of the maps, not the type of map. ffs

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molten_

  
5 asses for ass

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Guest

  
YAY MORE SPEEDMAPS OOPS I HIT 0 STARS

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Imback55

  
I'd wish you guys would stop up-voting your own wads that people don't care about.

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Doomkid

  
ANY ASS IS A GOOD ASS

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gaspe

  
Yes!

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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