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The Night Train

   (15 reviews)
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About This File

The Marine Has Returned From The Usual, But Then He Realizes The Trouble Has Followed Him Onto The Rails!

He Must Get To The Front And Stop The Train.

*Part Of An Upcoming Megawad*


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Josuke

  
Updating this tbh, gonna look a bit better, gonna have more difficulty too. Gonna fix some stuff too.

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Guest

  
nice and short

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Zalewa

  
There's not much to say about this one. It's a train level. It's short and straight-forward. Combats are fairly easy as you can always retreat and pick off enemies from distance. As a part of a megawad it wouldn't be bad as a transit level of sorts, but as a single map it doesn't offer much. Crate textures get cut off by the sky.

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nxGangrel

  
Right off the bat this reminded me of Towninfection (except this was more memorable). The level was simple and straightforward and not a bad start for a wad/mod.

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Guest

  
Fun map, can't wait to see the rest

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Guest

  
In essence this is a very small, simple and strictly lineair level with only a few fights. For adding difficulty @ UV, author uses some sudden popups and a cybie (inside a small wagon, how original :yawn:). It looks not too bad, but it is way too short, and the gameplay leaves too much for earning 3*.

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Yuki Senmatsu

  
I liked it. Doing a video review soon, man.

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Guest

  
Cha-cha-cha-BOOGIE. (I know, just as predictable as this level). A linear train level with under 30 enemies. No real faults aside from being very small and linear even for what it is (compare to the train level in Blood, with many side rooms and 3d floors, for instance). Would be fine if expanded or used as a short interlude in an episode. Deserves two stars but gets three just because I like to see ACS used for something other than a Terry trap for a change.

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Tritnew

  
Pretty much a very average WAD, but I like how the Train moves and all (Obviously), but hopefully enderkevin13 Improves with his other WADs or makes a new version of this WAD that's better.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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