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Sunlust

   (224 reviews)
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11 Screenshots

About This File

Sunlust is a set of 32 boom-compatible maps for Doom II, designed to be played from pistol start. The maps meander through a range of themes, from traditional bases and temples to abstract hellish, void, and tech aesthetics. UV is designed primarily for ubermensch doom-gods, thus we encourage most players to start off on HMP or lower.


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Guest

  
The detail in this WAD is just amazing. Just started and Ill tell you right now it gives a very good challenge, and I do like what you said about using the UV difficulty, as you really weren't kidding XD! Very good

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Darch

  
Top quality material right here! - Arch

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Rem

  
Godly

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Guest

  
To say it's a masterpiece would be an understatement.

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waverider

  
Truly impressive stuff. One nitpick though, the text files should have been made a bit cleaner. Otherwise, this stuff is five stars.

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Guest

  
This doesn't need my opinion,b/c it speaks for itself. 5/5

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pcorf

  
BBBB = (Big, Brilliant, Beautiful and Brutal)

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Buckshot

  
phenomenal work!

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franckFRAG

  
A Must-Have :) fF.

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Eris Falling

  
Thanks for this.

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molten_

  
incredible mapset. maps are not too long and not too short, aside from one or two outliers which are executed very well. combat scenarios are unique and detailing is done extremely elegantly as not to hinder gameplay. 5/5

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Demonologist

  
Amazing work. Cramped gameplay gets a bit too much attention overall, but nevertheless it's an extremely addictive mapset with great visuals and creative combat scenarios that are really tough at times, but also interesting to solve and overcome. Worth noting that most maps are pretty small, so beating them doesn't take ages, in any case. Good job and grats on release, you two!

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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