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Sunlust

   (225 reviews)
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11 Screenshots

About This File

Sunlust is a set of 32 boom-compatible maps for Doom II, designed to be played from pistol start. The maps meander through a range of themes, from traditional bases and temples to abstract hellish, void, and tech aesthetics. UV is designed primarily for ubermensch doom-gods, thus we encourage most players to start off on HMP or lower.


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Dynamo

  
Gets boring after 3 maps. This is meant to be one of the best wads? 5 stars, really? Go play some memento mori or STRAIN to know what a good megawad really plays like.

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Guest

  
The detail in this WAD is just amazing. Just started and Ill tell you right now it gives a very good challenge, and I do like what you said about using the UV difficulty, as you really weren't kidding XD! Very good

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Darch

  
Top quality material right here! - Arch

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Rem

  
Godly

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Guest

  
To say it's a masterpiece would be an understatement.

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waverider

  
Truly impressive stuff. One nitpick though, the text files should have been made a bit cleaner. Otherwise, this stuff is five stars.

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Guest

  
This doesn't need my opinion,b/c it speaks for itself. 5/5

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pcorf

  
BBBB = (Big, Brilliant, Beautiful and Brutal)

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Buckshot

  
phenomenal work!

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franckFRAG

  
A Must-Have :) fF.

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Eris Falling

  
Thanks for this.

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molten_

  
incredible mapset. maps are not too long and not too short, aside from one or two outliers which are executed very well. combat scenarios are unique and detailing is done extremely elegantly as not to hinder gameplay. 5/5

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Demonologist

  
Amazing work. Cramped gameplay gets a bit too much attention overall, but nevertheless it's an extremely addictive mapset with great visuals and creative combat scenarios that are really tough at times, but also interesting to solve and overcome. Worth noting that most maps are pretty small, so beating them doesn't take ages, in any case. Good job and grats on release, you two!

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  • File Reviews

    • By Doomkid · Posted
      The monkey on a trike will always be Krawa to me
    • By Roofi · Posted
      One of my favourite Ultimate Doom map from the Doom community. The Room Below has a very linear progression and gather all TOD's gimmicks' but has a insane number of awesome tricks and really creative themes and textures usage. the small underwater area was one of the best part.   French detailed review : http://doomfrance.forumactif.com/t3832p50-boom-eternal-slumber-party#139129
    • By Roofi · Posted
      A very tough but impressive BRPD-inspired speedmap made by Death-Destiny. You have to explore a strange mining facility surrounded by a sort of harmless acid rain. I loved the atmosphere of this level, it was indeed quiet, magic but also quite creepy.   My usual french detailed review : http://doomfrance.forumactif.com/t4688-review-maps-de-death-destiny#140845   My saveless demo done on UV : DEMO
    • By Roofi · Posted
      "The land is disturbed"   A death-destiny's masterpiece. Disturbia is often considered as his magnum opus. Disturbia is a huge and quite surreal techbase to explore with a new super chaingun. Everything is memorable in this level , especially its creepy atmosphere thanks to the music "Mist ache" from ROTT.   Here is my detailed review here (in french) : http://doomfrance.forumactif.com/t4688p25-review-maps-de-death-destiny   My UV saveless demo 2 hours length demo : HERE
    • By NuMetalManiak · Posted
      wow, why DON'T I like this? hmm, it's because it confused the hell out of me. looks amazing, I just wish gameplay was significantly a lot more fun. I consider it bad when I don't have a clue where the fuck I'm going a lot, and while this fairs better than a number of other didy wads, in which I was certainly lost, there were still some moments of confusion. the gimmick of using a rope to climb is pretty neat, as are the sliding fences and stuff. but as neat as it is, I care about fluid gameplay a whole lot more.
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