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Abyssal Speedmapping Sessions: Session 20

   (11 reviews)
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6 Screenshots

About This File

20 maps made during the twentieth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from:

- No doors - In-map use of scrolling floors (action 253) - Rockets only

Alfonzo, an_mutt, Breezeep, Jaws In Space, Jimmy, MarketAnarchy, TheMionicDonut, Pinchy, and SavageCorona used the Alfonzo treatment.


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Zalewa

  
Half decent, half not-so-decent and annoyingly difficult instead.

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NuMetalManiak

  
the improved version of And Blood Will Spill has an inaccessible secret.

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Guest

  
yeah these maps are quite decent

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gaspe

  
but of course

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AD_79

  
cool

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  • File Reviews

    • By Bitofu · Posted
      I really enjoyed the adventure that The Artifact takes you on. The levels are grandiose and intricate, full of interesting set pieces and somewhat obscure secrets. On UV, the difficulty is quite high and unforgiving. The icon of sin fight is a bit too complex for my tastes. Nevertheless, it shows a splendid mastery of design and progression.
    • By DoomGuy999 · Posted
      Very glitchy levels and the music is a mixed bag. Some of the soundtrack is good, others are bad. When the levels aren't glitchy, they're just ok. Might have been cool in the 90s but has been beat by so many others. Some levels have inescapable pits. Also, too many levels are focused on CO-OP play, which would be fine if every level was like that and this was clearly labeled "MEANT FOR COOPERATIVE PLAYTHROUGHS" 
    • By Bitofu · Posted
      The first three maps are only decent, but the WAD really shines with map four and five. Map four is a big enemy base with complex architecture, but a somewhat confusing layout. It still manages to take you into interesting firefights. On the other hand, map five, my favorite, makes you decend into a small but dense underground base, chock-full of enemies. The combat here is fast and deadly, ending with a neat head of Romero fight. I had a great time with it.
    • By Bitofu · Posted
      This early christmas themed megawad loves the sound of classic carols as much as it does the shriek of 10 revenants waking up. I had fun roleplaying as Santa Claus, screaming "O-OPEN" at every wall, but the novelty of this gimmick is stretched a bit thin overall. The maps are a bit crude and you can tell some were originally meant for DM. Still, it's a worthy effort.
    • By Bitofu · Posted
      Short TC with a lovely western setting. I wish it was longer, but it's great nonetheless.
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