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Deimos Labs

   (2 reviews)
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About This File

Deimos Labs is a wad I started a few years back. Even though it's only a single map, every time I began mapping, I'd say, "No, this isn't how I want it to look," and then I'd start over from the beginning. This happened numerous times, and after studying a myriad of community-recommended wads, I have finally created the wad I envisioned. This didn't really take a few years since I stopped working on it for a long time, but I did have the idea in my head for that long.

The map is quite long (it takes me about 30 minutes to finish it, has a moderate difficulty, and is a techbase-themed map. I wanted to make the base feel and look like it's 'infested', and I believe I accomplished that quite well.

Oh, and just a heads-up: You won't be able to complete the map without jumping. Sorry, old school fans!

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This map was pretty long, but really well done. I liked the fact you added paths that lead to the only Terry Trap here as well.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.