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MAIN2.WAD

   (15 reviews)
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3 Screenshots

About This File

MAIN2.WAD (MAIN2D2.WAD --Doom 2 Version) is just a slightly revised version of my first Doom level. Mainly, it was revised to fix small textures errors (not much) and expand a far wall outside of the house. That's it. The below description is what Main.wad was originally.

MAIN.WAD is a "DOOM" clone for episode one/mission one [Ultimate DOOM]. The primary function for this wad is to use it as a base for future reference in JERRY.WAD. The environment is based on the house I've lived most of my life....

As you begin your quest (your goal is simply "to get out!!"), you would be in front the computer. I've duplicated the environment as you would be first sitting where I first created this wad on the computer in my room. So this is your trip: "to get out of this hell house!!!"


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Guest

  
nice and simple

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Zalewa

  
And I actually liked this map. It's horrid in its 1996 technicalities, but it's definitely creative. I loved that fight with arch-viles on the top floor.

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Guest

  
Short but definitely not bad 1996 map. Compact layout, gameplay is action-packed. The end is a bit disappointing after having found the BFG. Nowadays UV is considered as easy. But rated as 1996 level: despite being short and some flaws typical for those days, 3* for the action.

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Doomkid

  
It's not often people wait 19 years to convert their Doom1 maps to Doom2 format, I'm giving it 3* for that funny little oddity alone!

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mrthejoshmon

  
This is one of the good old MYHOUSE.wad maps you commonly get in compilations and shovelware. The map plays like arse and you are left wandering a hideous house with terrible design choices. There is also a Doom 2 and Ultimate Doom version of the map so you can pick your poison... Your painful, slow poison...

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Guest

  
An interesting layout ruined by awful flow, half-baked gameplay, and abhorrent texturing.

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Guest

  
An amusing level in some ways, but it was not really worth revising. It offers a few seconds of fun thanks to enough powerups and a BFG, and is well interconnected for a 1996 level, but the gameplay is mostly just annoying. The progression is not quite as simple as the description suggests, due to strangely placed keys, and the monster placement is practically random.

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Guest

Unknown date

  
not good. the ending was stupid.

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Guest

Unknown date

  
This is dated December 1996, which is very late for one of these awful old house maps. It feels two years older, and presumably comes from a time when the only people in France who could afford a PC also owned large houses. It simulates storeys with a teleport, but it's just a bloody house; no fun to play at all.

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Guest

Unknown date

  
Worst house level ever...

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Guest

Unknown date

  
Map designed after the author's house, with peculiar visuals and mediocre gameplay. Can probably be skipped.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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