Archive Maintainer : Improved version of F2T_T2F: please delete the latter.
Update to : F2T_T2F.zip
Advanced engine needed : No
Primary purpose : Editing/Mapping
Title : Flats 2 Textures / Textures 2 Flats pack
Filename : D1FTFv1.wad D2FTFv1.wad TntFTFv1.wad PluFTFv1.wad
D1FTFv2.wad D2FTFv2.wad TntFTFv2.wad PluFTFv2.wad
Release date : 08 May 2015
Author : Tom "tomatoKetchup" Slowcat
Email Address : email@example.com
Misc. Author Info : New mapper, but long time Doom fanatical
Description : This pack features flat versions of most of Doom / Doom 2 textures
as well as texture versions of most of the flats. No new textures
Additional Credits to: scifista42 for his guidance on compilation/compatibility.
* General Information *
This texture pack aims to greatly enhance mapping possibilities while keeping the original
look and feel of Doom/Doom 2 graphic design. It feature 64*128 px textures versions of
almost² all the original games' flats. Similarly, almost² every textures has been turned into
flat versions. But there's more! All flats have been made seamless in all 4 sides and most of them are proposed in 2 or 4 different orientations.
The archive contains 4 variants, one for each IWAD (Doom / Doom 2 / Tnt / Plutonia):
- The Doom variant (D1FTFv*) has less textures/flats than the others, to match originally
- Plutonia and Tnt variants (PluFTFv* and TntFTFv*) have the same textures as Doom 2 variant
only the TEXTURE1 and PNAMES lumps are different in order to match the IWADs ones. That
means you won't find for example flat versions of Tnt custom textures, and the flaterized
FIRELAV texture is the one from Doom 2 (red and blue) and not Plutonia.
Also, every variant is proposed in 2 versions:
- v1 is a lighter version that purposefully omits animated flats/textures. It is to
use for maps that are meant to be playable with vanilla Doom.
- v2 holds an ANIMATED lump and features extra animated flats/textures. Compatible
with Boom, (G)ZDoom, and any other port that support ANIMATED lumps.
To use this pack in your favourite editor, you need to load it after its corresponding IWAD.
If you have any suggestion, spot any problem, or just want to praise me and make me feel good,
feel free to send me a email. ;P
² Some flat/textures were purposefully omitted because I thought their conversion was
* What is included *
New levels : None
Sounds : No
Music : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
New Graphics : Not strickly speaking. Most modifications of the original
graphics are to make them seamless. However, graphics with pipes or the like have been turned
into several variations for more "wiring" possibilities.
* Play Information *
Game : DOOM / DOOM2 / Plutonia / TNT
Map # : None
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : No
* Construction *
Base : Doom & Doom 2 original graphics.
Build Time : Several hours altogether
Editor(s) used : Photoshop for editing graphics
Slade for compiling,
Doom Builder 2 for testing.
Known Bugs : None detected so far, but feel free to email me if you spot anything
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or reuse.
Feel free to use this pack however you want, but crediting me would be nice. ;)
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
* Revision History *
11 AUG 2015 - Original release.