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Somewhere in Irem

   (19 reviews)
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3 Screenshots

About This File

Formerly a speedmap, this is a fairly small map inspired by MAP01 of Memfis' Download.wad. Nothing too difficult, so have a go at it.


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Yugiboy85

  
Really fun little map. Recorded a video of it (yugiboy85 on youtube). It should be up within an hour or so. Neat visuals, the right ammount of ammo and health and, the right ammount of opposition for this kind of map. Short but sweet. Keep it up :D

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Zalewa

  
Small, but action packed; not too difficult, though. Decent, Plutonia-style visuals. Layout, while having some height variation and non-linearity, could have become boring if the map was longer. In this state it's a good, 3 minute blast.

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XCVGVCX

  
A nice looking, if short, map ruined by excessive enemy spam that's more tedious than challenging.

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Guest

  
Then it wouldn't be memfis lol. SHORD AND SWEED.

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Marcaek

  
Not bad, not outstanding. A simple, good map. Would like to see something a little more substantial next though.

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Guest

  
Real nice

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Guest

  
Given the skyhigh fanboy ratings below: plain disappointing. Sorry, but it feels & plays like a 1.5-minutes map made for coffeetime. Layout is not bad but very short and simple. Texture use is good but has about zero variation. Same for the ambiance. Much of the yawning gameplay is made by quite uninterestingly throwing-in some monsters, and it's too short for a leitmotiv. Overall: small 3* for the map - 1 for gameplay makes 2*. BTW 5* legendary? C'mon mate, why don't you respect your right to vote?

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Guest

  
Great Map !! And Yes Please make a Megawad...

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Guest

  
It is my challenge. Good.

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xnv

  
Sexy.

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Guest

  
Make a megawad,please!This is good!

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AD_79

  
I like it

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WH-Wilou84

  
Pretty good, but a bit too short. And no secret :( Keep going !

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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