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The Backyard

   (12 reviews)
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4 Screenshots

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A short and pretty easygoing level inspired by Eternal Doom.


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Guest

  
Nice map.Liked.

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Zalewa

  
This level is very decent on the visual side (however, it's still nothing special) but lacks a bit in gameplay. Layout is non-linear, but not confusing, however fights are completely non-challenging. The level is based more on exploration rather than on shooting everything that moves and that's why it comes out as very easy. I admire the effort, but I like a bit different cup of tea.

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Deadwing

  
Awesome architecture, plays very nice and the flow is good. It would also be a great opener for a larger wad :D

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Fonze

  
Very fun little map. Tough secrets, but not unfair. Difficulty on UV was relatively easy going, giving more time to look at how cool the map looks. Ammo felt totally fine, but I wish the end was a bit more intense. Great job on this gaspe!

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Guest

  
would be a good opener for a map-set

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Guest

  
Short castle-style level clearly very inspired by ED3. Texture use and decoration are very good, as is the ambiance (including the cloned music). Gameplay @ UV is good but not challenging, despite ammo being sparse. Secrets are nicely hidden but not too difficult. I finished it without the cybie - which IMHO wouldn't fit at all - being activated. Overall this is a short but remarkably good map, giving a very nostalgic ED feeling. Hopefully author is willing to create some larger levels in this style...

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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