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Devile II

   (31 reviews)
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9 Screenshots

About This File

Don't get cocky as these three small but hard maps will surprise you to the chill! Devile 1 was not released due to problems.


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NuMetalManiak

  

this is no way better than any of joe-ilya's maps, which are actually good. this wad is entirely hallmarked by shit designs that tell us this is beginner material, fucking annoying music, annoying secrets (getting a BFG in the first map is never a good idea for a multi-level wad especially of this one), and combat isn't anything to even write home about. there's even key doors that actually can be opened without keys. everything about this is real bad.

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CaptainResident

  

The only remotely good map was the secret Quake level remake, and that was only good because I like Quake in the first place.

All of the other maps, especially that secret "Labyrinth" map, were total wastes of time I didn't even bother to properly run though. I just did a combination between the ol' IDKFA and noclip and skimmed over them.

Just, please, put more time into them. Scythe 2 wasn't made in a day.

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Shiro Nomatsu

  

Simple layout maps, annoying music, resemble a beginner mapper. But fun to play and it's way better than joe-ilya maps, at least the author knows how to balance a map.

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Meril

  
You are overpowered. It was some fun, until I met stealth archville... So many extremely easy to find secrets, some texures misaligment, weird design. Not signed exits on each map. Well... this wad is a f... crap. But for quake-like level 2*.

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Guest

  
I love OS but this is not OS its just plain bad.

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joe-ilya

  
5 white stars.

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Doomkid

  
Spend more time making one good map. Compare your work to existing works, see it's shortcomings, and try again. 1* for effort, put a bit more elbow grease in next time.

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Guest

  
Sorry Gustave.It was just plain bad.Better luck next time, eh?

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Guest

  
WTF, I'm playing DooM since Christmas 1993, and this is the first time I managed to find 8/7 secrets (map02, ZDoom 2.7.1)... Chapeau for author making this possible. Having said that, I seriously wonder what the point is of uploading this shit. Obviously author is free to waste his time the way he likes to, but when he uploads it, he forces others to waste their time too. 1* for the effort - 1 * as discouragement for uploading this kind of DooM misuse = solid 0*.

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AD_79

  
Complete shit.

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Guest

  
Yuck and vomit.

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Guest

  
very bad

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mrthejoshmon

  
It is not very good, not at all. Prepare to be over supplied and underwhelmed by some very basic maps with little to no fun to be found.

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Guest

  
Its really good 4 white stars

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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