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The Trials 2

   (10 reviews)
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3 Screenshots

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A complete rebuild of the crappier parts of the original Trials level so I hope you guys find it better!

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Teleporter puzzle straight out of dungeon crawlers would be palatable if there was an automap. Not a bad idea but not what I expect from Doom. Try mapping for Legend of Grimrock.

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Not a bad map, short and quick. Better to have puzzles to easy than too hard or without clues. I felt like there were only 2 puzzles in this map, the first and the teleporter one. Not a beautiful map, but no texture-misalignment s, either. Still, the implementation of the puzzles could have been better.

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I like puzzles too, but not as implemented in this wad. For example, the puzzle with the small square rooms with teleporters is not only highly unoriginal, but (more important) also just plain boring. Overall: meh.

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Honestly it was the freaking tightrope walking afterwards that annoyed me: there is literally no way to avoid the Chaingunner that pops up without falling off. I'm not against puzzle wads in general, but this one needs some work. 2 stars - Obsidian

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holy christ the teleporter puzzle

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...