Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Last Sanctuary

   (140 reviews)
Sign in to follow this  

Guest

5 Screenshots

About This File

A large (63549 linedefs) map for First-Try Demo Contest #16, which was held at 10.31.2015 14:00 UTC. The archive contains demo files for 15 contest participants and table with results, located in "fdc16" subdirectory. The demo files have been corrected to run properly with this version of wad (skill 2 instead of skill 4)

It is recommended to use "Hey, not too rough" (contest difficulty) or "Hurt me plenty" for first walkthrough. "Ultra-Violence!" for hardcore players only!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zalewa

  
A tremendous mapping effort resulting in a bit of a letdown. The first part of the map is awesome. Then you go into vast outsides where hitscan and lost soul dickery happens, but it's easily avoided. Then there's ruined temple area where I just couldn't figure out what to do. After many minutes of pointless noclipping I quit out of frustration. Maybe I missed something obvious. 3* because it had potential but doesn't deserve more.

Share this review


Link to review
Traysandor

  
This is really good. Though it does kind of drag on for way too long, I did like most of what I saw here. Quite difficult too. Nothing too fancy on overall texturing, the detail is quite good, and definitely one of the biggest maps I've seen in some time. 4/5 Stars. Save usage strongly recommended.

Share this review


Link to review
Jon

  
At the very least a remarkable technical achievement. I'm left thinking we should all just pack up and go home now.

Share this review


Link to review
trrobin

  
A really superb grand scale map with great indoor and outdoor exploration that creates a nice sense of adventure. Great architecture, monster and ammo placement, and overall good gameplay. Recommended! For those having trouble playing? It flawlessly with the latest Zdoom development builds.

Share this review


Link to review
Guest

  
Good wad

Share this review


Link to review
Guest

  
a guarantee cacoward!

Share this review


Link to review
Guest

  
Mixed bag. Pros: huge amount of work, technically solid, extremely decorated. Cons: many scenes have too high copy&paste factor, too much snipers, too predictable fights, missing leitmotiv leading to too much searching, too well hidden secrets. Overall: on points nice adventure which took, due to the lack of variation in gameplay, much too long (2:40) to complete @ HMP. Verdict: 4* for a one-time play map. BTW @ below: works fine with ZDoom 2.7.1, so 0* is unfair.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×