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2048 UNLEASHED (Pcorf community project 2)

   (33 reviews)
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About This File

Welcome to 2048 UNLEASHED - An all new 32 level single player megawad for DOOM 2 put together by various authors in the community. Known as the Pcorf Community Project 2 at the Doomworld forums.

The aim of this project was simple and it was to create a 2048x2048 Boom compatible level for DOOM 2 using the Whispers of Satan texture wad. 10 months later I received 49 levels divided into two episodes, the first 2048 UNLEASHED which contains the 32 main levels and the second ALL HOPE FOR PEACE which contains 17 additional levels.


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Cacockcansukmycok

  
usual NEW OLD MEGAWADS a nice one. but can gets boring if you Try too hard with the Archviles or mancubus, but yea. 2/3.....

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AnonimVio

  
Mostly mediocre.

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Kristian Nebula

  
Awesome so far, just got to map18! Very nicely structured and interesting maps! Well worth the time! -Nebula Kristian

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Zalewa

  
Cool map set. Fair balance, good visuals. Most maps don't feel cramped, but some do. 2048 limit gives you some leeway, almost feels like no limit at all. The additional maps are fun too, even though it's apparent they're of (slightly) lower quality. Not a single map was a stupid and unfair slaughterfest.

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Guest

  
Map 01-32 4+ stars Map 33-49 -4 stars

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NuMetalManiak

  
a very good mix with generally well-playing maps. MAP25 is a goddamn exercise in frustration though and really ruined it for me. I almost quit playing Doom at that map.

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trrobin

  
Really fun set of levels that are both well designed and well balanced in difficulty. In fact, this is one of my favourite community projects I've played in a while. I also echo the sentiments about 2048 being a great size for doom, I could see this size being used again and hope it does. Good job guys.

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Bryan T

  
I think 2048 is the perfect size for a map. I enjoyed most of them. A couple were confusing. Map31 was very unique for sure.

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Guest

  
I think Dragonfly deserves it, it's a well made and wonderfully different map (obviously making it map31 was a good decision) that even reminds me a bit of a good monochrome map (even though it uses both black and white and a few areas have other textures). Most of the maps are quite solid in this wad, I'd say there's 20 very nice maps here give or take, so a deserved 4/5 and I would quite like to see more based on the 2048 restriction as it's more enjoyable IMO than 1024.

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Dragonfly

  
I'm flattered someone said map31 was their favorite! To all the mappers - good effort! The project overall seems to be pretty solid and fun to play. :)

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Guest

  
Its hard to say which map was my favorite, I would say map31 was my favorite it was pretty unique.

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Doomkid

  
Gutenmaps!

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Guest

  
I think it turned out pretty well (the main 32-level episode) and it's a pretty good successor to Mayhem 2048 and the various 1024x1024 megawads just as much as it is to the first PCCP. The first several maps are kind of slow, but it picks up overall at Map05. I'll give it a 4/5, one point deducted due to the slow start and an occasional weaker map throughout the wad, but many authors did quite well IMO and I'd definitely recommend giving this wad a go.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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