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2048 UNLEASHED (Pcorf community project 2)

   (33 reviews)
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Welcome to 2048 UNLEASHED - An all new 32 level single player megawad for DOOM 2 put together by various authors in the community. Known as the Pcorf Community Project 2 at the Doomworld forums.

The aim of this project was simple and it was to create a 2048x2048 Boom compatible level for DOOM 2 using the Whispers of Satan texture wad. 10 months later I received 49 levels divided into two episodes, the first 2048 UNLEASHED which contains the 32 main levels and the second ALL HOPE FOR PEACE which contains 17 additional levels.


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Cacockcansukmycok

  
usual NEW OLD MEGAWADS a nice one. but can gets boring if you Try too hard with the Archviles or mancubus, but yea. 2/3.....

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AnonimVio

  
Mostly mediocre.

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Kristian Nebula

  
Awesome so far, just got to map18! Very nicely structured and interesting maps! Well worth the time! -Nebula Kristian

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Zalewa

  
Cool map set. Fair balance, good visuals. Most maps don't feel cramped, but some do. 2048 limit gives you some leeway, almost feels like no limit at all. The additional maps are fun too, even though it's apparent they're of (slightly) lower quality. Not a single map was a stupid and unfair slaughterfest.

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Guest

  
Map 01-32 4+ stars Map 33-49 -4 stars

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NuMetalManiak

  
a very good mix with generally well-playing maps. MAP25 is a goddamn exercise in frustration though and really ruined it for me. I almost quit playing Doom at that map.

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trrobin

  
Really fun set of levels that are both well designed and well balanced in difficulty. In fact, this is one of my favourite community projects I've played in a while. I also echo the sentiments about 2048 being a great size for doom, I could see this size being used again and hope it does. Good job guys.

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Bryan T

  
I think 2048 is the perfect size for a map. I enjoyed most of them. A couple were confusing. Map31 was very unique for sure.

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Guest

  
I think Dragonfly deserves it, it's a well made and wonderfully different map (obviously making it map31 was a good decision) that even reminds me a bit of a good monochrome map (even though it uses both black and white and a few areas have other textures). Most of the maps are quite solid in this wad, I'd say there's 20 very nice maps here give or take, so a deserved 4/5 and I would quite like to see more based on the 2048 restriction as it's more enjoyable IMO than 1024.

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Dragonfly

  
I'm flattered someone said map31 was their favorite! To all the mappers - good effort! The project overall seems to be pretty solid and fun to play. :)

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Guest

  
Its hard to say which map was my favorite, I would say map31 was my favorite it was pretty unique.

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Doomkid

  
Gutenmaps!

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Guest

  
I think it turned out pretty well (the main 32-level episode) and it's a pretty good successor to Mayhem 2048 and the various 1024x1024 megawads just as much as it is to the first PCCP. The first several maps are kind of slow, but it picks up overall at Map05. I'll give it a 4/5, one point deducted due to the slow start and an occasional weaker map throughout the wad, but many authors did quite well IMO and I'd definitely recommend giving this wad a go.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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