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The Warlock's Hearth

   (25 reviews)
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About This File

Your world is collapsing around you and your only hope is a portal leading to further danger. Once home to a powerful warlock, his demonic minions are now free to use his magical abode to open portals to distant lands as they see fit. They should be stopped.

The Warlock's Hearth is a very large map for limit-removing ports with an emphasis on atmosphere, exploration and enjoyable fights that still challenge the player without putting the pressure on all the time. The map features an .ogg soundtrack courtesy of Der Wolfmensch (Marco from Decoded Feedback's sideproject).


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Spectre01

  

Cool adventure-style map with a high level of detail and plenty of variety in both themes and gameplay. 4/5

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plums

  
Great map, excellent architecture and atmosphere. I like Zalewa's choice of word: "relaxing" difficulty, plenty to keep you interested but never especially hard or overwhelming. I could've done with a bit more challenge at times. A very well-constructed, engrossing adventure nonetheless.

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Liberation

  
Very nice map. Found ammo a bit scarce, that being my only compliant. The theme I liked looked lovely and mixed well with different sections, the tech base area I really enjoyed. Took me 40 mins with 96% kills. Epic!

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NuMetalManiak

  
Thing 1520 is only flagged on UV meaning that one mancubus never teleports in on lower difficulties. other than that, nice.

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Zalewa

  
Excellent large level with 700 monsters that are strung out so it's not a slaughter map and it never feels like any section is needlessly prolonged. The map is well balanced and provides lots of space to manuever and lots of pickups so that the difficulty level is relaxing - you don't need to worry too much about getting killed here. I'm not a big fan of the music choice, though.

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Guest

  
5 stars.

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Guest

  
Very nice!

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Bryan T

  
Would've preferred it spread across multiple maps but it's great. The music especially. https://youtu.be/4Sr PVi-VZcI

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wallabra

  
Very good map for it. Keep it up!

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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