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License to Ilya

   (24 reviews)
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26 Screenshots

About This File

A tune-up community project led, compiled and with new graphics by joe-ilya. Each map is a tune-up of joe-ilya's earlier works such as "lost maps", "1024 abc" or other contributions.

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Some maps were alright, map 15 was great, a couple others were decent, but overall heavily bogged down by maps that range from mediocre to downright terrible.

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The only thing that got tuned up here was the awful-o-meter. Map 15 was good, but it can't save an entire wad.

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Well, almost all maps are of utmost quality and great fun. The WAD is excellent. Then absurdally stupid MAP15 happens and then MAP16 is like a hot, iron rod stuck in your eyeball. 4* with those maps, 5* without them.

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Walter confetti

Fun mapset, good tune-ups!

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a bit fun at times.

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There are some really nice maps in here, especially towards the end. Might wanna skip MAP13 though - it sucks.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.