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Luducrium

   (53 reviews)
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4 Screenshots

About This File

I usually don't make slaughtermaps, but I decided to create some levels that I normally hate. So here it is. Please keep in mind that I usually do not make(or play) slaughtermaps, and this is just experimental one.


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BigDickBzzrak

  
This is just stupid. MAP03 and 05 were very stupid. This is plain pathetic. The definition of "bad". Avoid. 1 star as there was some effort put into this junk after all.

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Hornbuckle

  
A hilarious exaggeration of slaughtermaps, which is great regardless of your opinions on slaughtermaps, although you will need a decent computer to keep up with the thousands of enemies that easily approach NUTS levels. If your computer can run it, make sure to pick this up and play through it. My computer could only make it to chain reaction, then dropped to literally 1 frame per minute.

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Combinebobnt

  
nice, didn't know it was released that late. deserved the cacoward. I wonder if there are people that will complain because it is too hard for them to beat...

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Zalewa

  
This WAD speaks truer than 1000 truest words.

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glenzinho

  
Amusing

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molten_

  
laffin

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cannonball

  
This was a lot of fun.

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RaphaelMode

  
Bitchin'

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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