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Valiant: Vaccinated Edition

   (32 reviews)

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About This File

This edition of Valiant strips out all of the MBF DeHackEd work from the original release, which means this version is compatible with gameplay mods!

If you really disliked the additional monsters and weapons in Valiant, you could also play this version as an alternative, since none of that content is present. Have fun! It's probably going to be a bit easy, though.


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dylux

·

  

I, too, liked this version over the original. Great eye candy here. Beautifully designed. Challenging, but I would have liked to seen more puzzles.

You already know that anything (especially) esselfortium, Espi, skillsaw, and all the other talented mappers on this game had a hand in, is going to be nothing short of awesome.

If you are into combat, then this is the WAD for you.

 

4.5 out of 5 Stars.

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Nems

· Edited by Nems

  

Unpopular opinion here but I vastly prefer this version of Valiant over the original version. I didn't find that there was that much of a change in terms of how challenging it was with the removal of the custom monsters (but I do find skillsaw's wads in general to be above average in the difficulty department). Both versions are a blast and I recommend playing through both but, as I said before, I prefer this one over the original due to the removal of DeHacked stuff.

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Combinebobnt

  
Vaccinations did not cause autism here

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Nazgul9

  
Awesome! And thanks for making it mod compatible

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D00MManiac

  
Legendary!

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Bryan T

  
Couldn't someone just deleted the dehacked file? lol. Anyway, thanks for this awesome wad. One of my top 5 I think.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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