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Five Centuries Ahead

   (10 reviews)
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About This File

Year 20XX. The cryogenics are finally a real thing. So you freeze yourself and jump 500 years forward to see the new awesome future. But are you ready for what tomorrow brings?

This level is very beatable, possibly even under the par time. But you really need to think out of the box. PROTIP: pretend that you've never played this specific game before, and you MIGHT not screw up.

Or if you fail 10 times and want to give up, open the mod in SLADE or something. Yeah, about that, the reviews may contain complete and utter SPOILERS that ruin the whole point, so try beating the map before reading the reviews. The par time is 45 seconds, so this map is not going to waste a lot of your time in any case.


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Hornbuckle

  
well, the secret is pretty obvious, and there is nowhere near enough ammo to hope to run through it. Pretty bad.

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Walter confetti

  
is a nice map, but with more health and ammo will be better

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  • File Reviews

    • By Doomkid · Posted
      Thanks to a post by Maes, I found out about this wad. The Maniac MIDI is catchy and fun, and the level itself is still an enjoyable romp today. The idea that you're under the sea is a creative touch.
    • By DoomShark · Posted
      If this was the 2001 year I would rate this 5/5. But in 2022 this wad is nothing but a lame retro.   I got the feeling that this wad was trying to showcase the advanced Zdoom capabilities rather than trying to create a good game play, and even with the advanced features the design still feels flat!   HMP or lower players will probably enjoy this as it is a below average difficulty with plenty of ammo/items.   I wanted to rate this 2.5/5 stars, but since half star cannot be selected I rated it 3 stars. We really need to be able to select half a star in rating.    
    • By LouigiVerona · Posted
      I love SkillSaw's work and this is a magnificent wad, but I am writing this review to mark it for folks like me, who would love the level design, but wouldn't connect with the gameplay. Which is fine, no wad is made for every player.   What didn't work for me in this megawad - as far as I checked it out, playing several levels from different packs - was gameplay geared towards maneuverability and making it without strong weapons and much ammo.   To me Doom is a shooter. When faced with a lot of strong enemies, I would like to be able to get them down with a double shotgun or a rocket launcher. These levels are more about running around quickly with a gun, a berserk pack and a shotgun with only a few shells. In he middle of the level you typically get a chaingun.   And that just turns the game into a platformer for me, which is fine, just not my kind of gameplay.   The design and music are top notch. Even the menu is eye candy. I wanted to adore this project, but I just cannot connect with it.   I will, however, keep it on my hard drive and return to it from time to time. Will update this review if I ever get it.
    • By Phalgrin · Posted
      Played this first from the Master Levels CD, good memories.
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