Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Doomworld Roulette: Session 1

   (16 reviews)
Sign in to follow this  

Guest

12 Screenshots

About This File

The first in a series of exercises that dares participants to break away from the trends and ideas typical in day-to-day Dooming. The challenge? Create a map that best depicts a theme generated by jmickle66666666's level theme generator. Themes were created, numbered and then hidden from participants, who were made to select a number at random in order to be assigned a theme. The event ran for just under two weeks, totalling 12 maps. These maps are designed to be played from pistol start.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Kalerdulius

  

Maps of interest: 1, 2, 9.

Share this review


Link to review
Zalewa

  
Maps with good visuals but annoying gameplay. One map has a stupid instance of scaling narrow columns that push you down with scrolling floors. Several others are dickish slaughter maps in disguise. These maps aren't bad, they're just not for me.

Share this review


Link to review
NuMetalManiak

  
hey it's that anonymous guy again HI ANONYMOUS REVIEWER LOL. cool set too.

Share this review


Link to review
Doomkid

  
FIVE LEGENDARY STARS. There has never been a better wad released in the history of history. Just take my word for it.

Share this review


Link to review
joe-ilya

  
Some shitstains in this wad, but it's mostly good.

Share this review


Link to review
Walter confetti

  
pretty good mapset!

Share this review


Link to review
  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×