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Freudian Slipgate

   (28 reviews)
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4 Screenshots

About This File

You are playing Quake, you walk into the Slipgate only to find out it's Freudian, suddenly, you are in Doom.. #doomtwid realm, you have angered the #doomtwid gods and they throw you into the random maps for invading their privileges on internet.

Are you agitated enough to survive the Bull#$@$ maps?


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Zalewa

  
Well, it starts somewhat amateurish in architectural design (simple shapes, orthogonal alignment), but the gameplay is relaxing and fun. Then things turn up a "notch". Maps get better in architecture, but gameplay becomes projectile spamfest in vast, open areas. While some maps are reasonably beatable, some others are simply frustrating. A weak 3*.

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Doomkid

  
Totally gorgeous and pretty damn fun too! (I still need to beat it but I'm getting there)

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Pinchy

  
Based.

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Dr. Stein

  
Great stuff. Had a lot of fun playing through it!

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trrobin

  
Some real nice and fun to play maps. Good architecture and for levels are even quite grand. Nice balance of item and monster placement, and good balance of difficulty. Textures and theme are quite oddball at times but kept me interested and playing. Not a masterpiece, but it's definately worth a playthrough.

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AnonimVio

  
Bunch of bad maps.

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Fonze

  
Sweet map set. Covered all my bases. Some beautiful maps, too!

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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