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32in24-15: DWANGO Unchained

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The Yeoman Engineers and Designers of Software (YEDS) are proud to present the YEDS Free-For-All Theater. With its comfortable leather seats and wide-open spaces, it is designed to bring you the latest and greatest in "free-for-all" cinema. While you make our acquaintance at our theater, please enjoy our feature presentations:

MAP01: "Dial 'F' for Frag" by Mechadon MAP02: "D_RUNNIN Man" by Marcaek MAP03: "SPACE DAM 5" by Xaser MAP04: "Schwing!" by FuzzballFox and Jimmy MAP05: "Hard Ticket to Hawaii" by esselfortium MAP06: "THE MAY TRICKS" by RottKing MAP07: "Mansion of the Fly" by Obsidian MAP08: "Silent Night, Deadly Fight Part 2" by Marcaek MAP09: "The Pentagon Wars" by The Green Herring MAP10: "Bravefart" by Mechadon MAP11: "The Wadfather Part II" by Wartorn MAP12: "Twat Warts VII: The Farce Awakens" by Dusk MAP13: "The Rocketers Down Under" by RottKing MAP14: "Last DWANGO in Paris" by TheMionicDonut MAP15: "Spaceballs: The Deathmatch Map" by TheMionicDonut MAP16: "DIEHI Another Day" by Marcaek MAP17: "All Frags On the Western Front" by Tarnsman MAP18: "The Thirst Games" by Gothic MAP19: "Mad Map: Fury Roid" by Breezeep MAP20: "No Country for Old Space Marines" by Mechadon MAP21: "GRAYTALL Recall" by Jimmy MAP22: "ROCKY" by Matt Tropiano MAP23: "Road to Perdition's Gate" by Tarnsman MAP24: "Frag After Reading" by The Green Herring MAP25: "A View to a Frag" by Marcaek MAP26: "STARTAN Wars 4: An Old Despair" by Walter Confalonieri MAP27: "Four Weddings and a Fragfest" by Gentlepoke MAP28: "A Clockwork Tomato" by Obsidian MAP29: "Blood Simple" by Walter Confalonieri MAP30: "Behind the Scenes of 'The Room'" by joe-ilya MAP31: "The Last Shellbenders" by CWolfRu MAP32: "BFG to the Future" by Mechadon MAP33: "50 Shades of Gry" by Argentum

But wait, that's not all! Order the Special 32in14-15-Bonus.wad Uncut Edition Ticket and you will earn the chance to see 20 more from our selection at this theater!

MAP34: "The Silver Lining's BLACKWAL" by Getsu Fune MAP35: "DWANGO the Way id Never Would" by Marcaek MAP36: "Casabobca" by Argentum MAP37: "IRON F_SKY1" by Dusk MAP38: "Who Maimed Roger Rabbit?" by TheMionicDonut MAP39: "The 40-Year-Old Lunchable" by Argentum MAP40: "A Bridge to Frag" by Shadow Hog MAP41: "HellRaisins" by Gothic and Wartorn MAP42: "The Color of Money" by joe-ilya MAP43: "Mancubus: The Arm Cannons of Fate/Fat" by Argentum MAP44: "Dead Sonja" by Gentlepoke MAP45: "Rocket Royale" by GregLafitte MAP46: "Alien: Erection" by RottKing MAP47: "Close Encounters of the 69th Kind" by Argentum MAP48: "Chainsaw Wars Ep. 1: The Phantom Killing" by Philnemba MAP49: "The Skeleton Wars" by Dusk MAP50: "The Temple of Doomers" by GregLafitte MAP51: "Dr. Doom and the Riots" by Philnemba MAP52: "The LITE-ing" by nub_hat MAP53: "The Human Zimmerpede" by nub_hat MAP54: "I Know What You Did Last STARTAN2" by nub_hat


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joe-ilya

  
Most of the maps in the split are awful/bland jokemaps, but the main wad is a classic.

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AcidParadox

  
I really love the designs of all the maps, definitely worth the wait.

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Fonze

  
Absolutely beautiful set of maps and I about died laughing at the "One Flew Over the Caco's Nest" billboard. I'd love to DM on these beauties some time. Maybe make em prettier with a friend's blood; or mine, whatever ^^ The split was good.

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dew

  
I'd say it's actually one of the better sessions, probably on par with 11. It just doesn't reach the awesomeness of 13 (and 14). The split is a good idea though.

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Marcaek

  
One of the weakest 32in24's in a long time. There is still a fair number of decent maps here but thank god the wad was split in half.

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Doomkid

  
Um it's good duh

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  • File Reviews

    • By Amaruψ · Posted
      I played up to The Crusher and... frankly, it soured the taste in my mouth to the point that I don't want to continue and try all of the maps.    Surprisingly hideous and wonderfully claustrophobic architecture, with monotonic texture usage and gimmicks at every turn of the map. Then of course the Arch-Vile maze because apparently it's a necessity to copy the Casalis at least once in your mapping career. The crushing ceiling was just the cherry on the top. Not a fan.
    • By Xouman · Posted
      It was interesting,sometimes fun,sometimes hard,sometimes annoyingly hard but we later smile about it(Going Down feeling you know?),i loved the fact that everything feels and look different in terms of level design,sounds,texures and visuals,and the music is here to say to you "you're on a vacation/exploration trip...but not too much,it's Doom !",and technically some levels are great creations,obviously with a modified Id Tech 1,because the original one couldn't do things that some level showed i guess.   Ancient Aliens have a very good overall feeling to play,it's Doom,with a bit of Blake Stone,Star Wars,System Shock and maybe others inspirations,it's very risky to merge differerents inspirations into one big work.   DeadLostSoul,Commander Keen,EvilMarines new enemies are nice too.   My favorites Levels :   Arachnotron Arrival (Nice constant spider in the middle that keeps the pressure on you to move or hide,i liked the monster placements and traps too)   Last Refuge Of The Anasazi   Sinkhole Showdown   Dare To Fly Where Eagles Soar   Ancient Aliens   The Nectar Flow (Huge Level and fun to play)   Polychromatic Terrace   Blazing Boulevard   Wormhole Junction (Damn this is a Going Down Style level !)   Leave Your Sol Behind (A three time height ramp/elevator[don't know how to call that]in Doom? Didn't know that was possible,and flying saucers travel to others worlds,seriously?,didn't expected that o_O,loved the creativity on this level)   Daylight Under A Dark Sol   Culture Shock (A level in the clouds and touching the sky,successive teleporters,a tv working,ropes to elevate yourself,real scales,we need more levels like this,It reminds me that WOW EFFECT i had with Zeal World in Chrono Trigger when i saw all that,too bad it was short,but fantastic idea)   I Skipped Illuminati Confirmed (Too many details and enemies,lags as hell can't do anything,it looked like an insane level)   I Skipped Trinary Temple (Too Much Lags)   I Skipped The Ones Behind It All (Too Much Lags)   The lasts levels lags a lot on Brutal Doom,but that's not your fault,i don't want to play Vanilla Doom,BD is way better to me haha.
    • By Walter confetti · Posted
      A half completed partial conversion based upon the late 90s anime franchise of Tenchi Muyo, that i'm aware It exist and It was relevant in the western anime fandom, despite i know It marginally but i saw a special (Tenchi Muyo in love!) and my first anime figurine it's one of Ryoko... Oh, and a pair of compilation wads using charatchers from this series (Mihoshi and... Ryoko maybe?) downloaded eons ago from anipike, only the site name will make you understand how old It was when i got them, if you know It. Back on the review topic, the levels itself are... Really crappy and cramped as i remembered them when i played this the same 00 decade period i talked before. MAP01 is a small structure that... I suppose it's... Uhhh... A prison? The Matrix massive glitching? Mihoshi fever wet dream? A schizotypical delirium in Doom level form? Anyway, it's a small abstract structure with a yellow key apparently missing from the map, with a central hub sex dungeon where unhappy Hitler cacos portrait are watching your suffering navigating uncanny small areas finding a way to progress in this place; MAP02 Is set in the titular orbital airship from the show where cutesy, badly paletted sprites from the RPG game welcoming you in the living quarters of the ship; MAP03 Is a unfinished Island map with a temple structure reachable only by idclip It. I gave up in this point and didn't played  Sprites and graphic work in general is... not that bad, actually, despite the raw nature of It. I liked the movie wall in MAP03 and the simple succubi sprite in MAP01. Music choice is a joke and have almost nothing to do with the original source over that... Japan and anime are involved somehow, but now i want to make a level where a slow blue lights walls room is rising up slowly while "Cruel Angel Thesis" MIDI blast from the speakers giving to all of this a bizzarre feeling. Cruel Lift Thesis, AH! What a funny guy i am! Overall a small weird project unfortunately not that good to be acceptable, but weird and "bad" enough to be remember in ages. Also, another "War and Peace" piece of review for a mediocre but bizzarre wad that i wrote after a very long time! Thanks Tenchi Muyo Doom!
    • By Walter confetti · Posted
      A nice remake of Duke Nukem 3D "Red Light District" all made using stock assets and some liberties here and there from the original source, but it's a interesting concept after all. No exit and looks all kind of same-y, but the main areas are all here and it's not a bad remake. Maybe too many doors for DM?
    • By Maribo · Posted
      Violent mementos from The Inferno.
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