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Trick Or Treat?

   (5 reviews)
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12 Screenshots

About This File

This was supposed to be part of a sort of compilation WAD called Trilogy, which was conceived after I finished my third level for vanilla Doom made from the scratch. Then I wanted to rework those three levels on ZDoom, while also taking advantage of some of ZDoom functionalities, and then I decided to throw them into a single WAD, thus spawning a trilogy.

As I said, the project was conceived when I released Trick Or Treat?, my third level, on 2011 (you get to guess the date). Then I worked on it on and off during 2012, and this year my last year of school took over and I stopped working on it. Now that I have succesfully finished school, I decided to come back and finish these levels, whilst releasing them separatedly.

Don't bother choosing the "A Marine's Dream" and "Blaze" episodes, they're empty.


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Tritnew

  
Pretty damn decent, It's simple, but fun.

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Zalewa

  
This is a level designed with a purpose - each section has its own. Basic on the visual side, both in regargs to detail and used textures. This is a good level but has a very basic feel.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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