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Bloody Rust

   (24 reviews)
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A small community project where the maps are reminiscent of a rusting, aging, tech environment.


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Liberation

  

A nice map set. My favourite levels being m3 and m4. Defo a very interesting concept done really well and a good challenge to boot. Good work!

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Summer Deep

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Played on UV, continuous, ZDoom, took just over 2.5 hours to complete. Quite enjoyable, difficulty varies but never excessive. I particularly liked map 2, which had an interesting layout, good use of revenants, pain elementals, damaging floors and was tight on health (if you didn't discover one of the soul spheres). The final level is a bit slaughterish in a sort of fun, unstressful kind of way, unless the player opts to go into a series of small side rooms towards the end, where things hot up considerably.....

 

Overall just short of four stars, 3.8 let's say.

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Killer5

  
Sick wad.

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Trupiak

  
It's OK, not bad

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Zalewa

  
Very good maps with good challenge and good visuals. All is very good.

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AnonimVio

  
One of the most pleasant wads out there.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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