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Winnie Pooh

   (13 reviews)
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About This File

you mean the plot? Well, uh... After the Doomguy triumphantly saved Earth, he decided to keep the teleport to the monsters' dimension for himself. But one day, as he was fixing his BFG, he went to the toilet and returned to see his new pet bunny "accidentally" knocking the table down, teleporting the BFG to the aliens' dimension. "Dammit" -- says the Doomguy -- "looks like I won't be bored this weekend". And with these words, he grabs his trusty pistol, leaves a 2-week supply of food to his bunny and jumps into new adventures. Yeah, I know what you are thinking about. PS. No Winnie Pooh here.


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Xyzzy01

  
what the hell did I just play

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Sui Generis

  
A pair of levels with a sequence of mostly flat, monotextured rooms with simple "monsters always encountered in front of you" room clearing, replete with not unpegged door tracks that disappear into the sky in randomly shaped sectors. These aren't 95ish - they'd be bad even for '94. If you're willing to try 94 levels, then don't play this. I guess the author deserves credit for trying and it seems to be their first maps, but there is nothing to recommend here.

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nicolas monti

  
Well, it's really basic, but it has that 1995 feeling (or soul) I enjoy, irregular shapes are interesting and that dark acid room in e1m2 was nice. Sure almost no gameplay here and with some height variation this would be more interesting. I'd like to see how the author evolves.

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Walter confetti

  
Really 1994 style maps, the story is fun...

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Doomkid

  
Why call it Winnie Pooh if there's no Winnie Pooh?! Scholars will argue about that for years to come. 2 stars for 1995-ish story (sadly lacking in most modern releases, SNORE) but 0 for the wad itself. Don't get discouraged, just keep on learning and you'll improve.

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Zalewa

  
Flat design of room-to-room progression with completely random shapes and classical music. Extremely basic levels. Don't waste your time.

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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